G

Gevatter Tod

Ascalonian Squire

Joined
May 2005
Location
Friemersheim, Germany

Threads Started

No threads started by this user.

Recent Posts

Aug 30, 2005 at 1:32 AM • Weapon-Smiths should be able to increase max-min damage of a weapon

Amazing idea. But I agree with viet, the blacksmith shouldn't be able to improve a 2-4 axe to an axe with max-values. Firstly there should be...

May 23, 2005 at 6:25 PM • Please don't make me go through the missions, AGAIN. :)

It might be boring to play the same primary class again, but each class has different quests and so it can be a completely new experience. For...

May 19, 2005 at 3:37 PM • Petition for role-playing districts

I support the petition for role-playing districts in "Guild Wars" Name: Knut Gerber Country: Germany Ingame-Character: Hamish Eonagh

May 12, 2005 at 7:10 PM • Epic Battles

Moses, my machine (AthlonXP 2400, 1 GB RAM, 9600XT) can hardly handle 100 chars in a city, how should my machine and the machines of many others...

May 12, 2005 at 3:40 PM • Epic Battles

Maybe there should battle within the storyline with specific tasks for each guild. For example 4 guilds are attacking the enemy while a few other...

May 12, 2005 at 1:10 PM • If Level > X Do Not Agro

But it's realistic, that the same mob waits for you, always at the same location, again and again? It would be realistic, when there...

May 12, 2005 at 12:55 PM • If Level > X Do Not Agro

While questing the mobs have to be agro of course, even when they doesn't have a chance against the char or the party. Otherwise you'd...

May 11, 2005 at 8:10 PM • If Level > X Do Not Agro

In Sacred you've the idea of repycifiing an area. Maybe this idea should be transfered to GW. After attending certain relevant quest and...

May 11, 2005 at 2:10 PM • Role-Playing Districts

Recently posted by a member in the forums of wartower.de Quote: Guild Wars impressive graphics quality and fame statistics are a great attraction...

May 11, 2005 at 12:11 PM • Suggestion for a new class/race

Dwarfes, I love Dwarfes. But dwarfs and warriors are both melee-fighters, how can they differ from each other? In the add-On to Sacred dwarfes...

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