I'm starting GW for the first time this beta weekend, and so far the Me/Mo sounds most exciting to me. My wife plans to play an Ele/Nec and we intend to primarily play PvE.
So far I expect to put attrib points in Domination, Inspiration, Fast Casting, and Healing Prayers (most likely in that order). But I notice that Domination is mostly anti-caster disruption, and I don't want to make myself completely useless against melee monsters ... especially since we won't be packing much healing as a duo. I've considered going Mo/Me instead, but frankly I think healing sounds a little more boring than disruption.

So my question is this: Can anyone suggest some Domination skills that are good for multi-tasking against both melee and casters? Or should I go with Illusions instead for PvE? I don't think I should take all four Mesmer attributes cause that would spread me too thin ... right?
Thanks for any info.

