They were great

only played in two of them. The first one was when missions were 1st implemented.
The good old days - pets use to wander around and aggro anything (red or green passive creatures) with no control over them what so ever.
They were tweaking seemed to be hesitant about implementing the attribute refund system

- The only concern was it would turn in to D2 skill tree (opps can't go back now).
There was no "pre" asclon. You were in the desert and had to walk through this little area to get to destroyed asclon.
I wish I had some of the older screen shots still.
The biggest thing I miss was the culture, you could shout looking for group to explore (no objective) and get in to a lot of fun pugs.
I messed out on the gem -> elite skill exchange, the old interface, and the final beta event with all the monsters showing up in the towns when they shut the final bwe down.
Of course a lot of people got ticked after (with final bwe only) creating a pvp charcter with all skills unlocked - there were testing balancing then turned the skill unlock system back on.
Almost forgot the "tone" of the begining of the game:
Current: your friends with high up guard, join armry, your special etc.
Orginal BWE Mission: King worried, need mass "bodies" army, any able body forced to join, due stuff then searing happens, with the tone of your nothing special just another grunt, one of some to live through it
If you lost the dual pre->post training the post missions was this is the price for failing with some stupid clean up mission in the ware house.