Interesting name, and a great item that can be found from a collector in the Pockmark Flats. For 3 Scorched Lodestones you can pick one up.
The big deal about this item is that it's an axe with "Improves skill recharge (10% chance)" that you can naturally upgrade with a 20% enchanting mod for an axe. Depending on which you prefer, 10% improved skill recharge on this axe, or the +5 energy on the HoD sword, you can save yourself several hundred platinum trying to get the discontinued sword.
It isn't optimal for IW mesmers however, since this axe does have -10 Armour when attacking.
Fiery Flame Spitter
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That and the dmg is kinda low, but yeah we had a monk using it in FoW the other night. she told us where to get one.
also theres an axe out now that doesnt have the dmg of a HoD axe, but will still have the +25 health built in, as you can change the grip and the +25 health will not be overridden. So many people are trying to scam this as the denravi axe now.
also theres an axe out now that doesnt have the dmg of a HoD axe, but will still have the +25 health built in, as you can change the grip and the +25 health will not be overridden. So many people are trying to scam this as the denravi axe now.
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Originally Posted by fgarvin
I'm using the Flamespitter for my farming Monk. Wish I could put a -50 mod on my pre-nerfed Rockmolder....
Does +10 recharge stack with a +20 recharge item? hmmmmm +30 no i believe it takes the base 100% for say the 20% chance to recharge, then takes the 10% chance out of the 80% left over. so it equals about 28% chance for recharge although this is debated
Does +10 recharge stack with a +20 recharge item? hmmmmm +30 no i believe it takes the base 100% for say the 20% chance to recharge, then takes the 10% chance out of the 80% left over. so it equals about 28% chance for recharge although this is debated
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Quote:
Originally Posted by Racthoh
This axe used to be 15% recharge on skills, then it was changed to 10%.
yea I realize what you mean now...i might have acutally had that before...*crys over not holding on to any of his collector items*...because I was into just collecting stuff at one point(think waaaaaaay early/just finished game)...HOD Sword muble mumble mumble...
Quote:
yea I realize what you mean now...i might have acutally had that before...*crys over not holding on to any of his collector items*...because I was into just collecting stuff at one point(think waaaaaaay early/just finished game)...HOD Sword muble mumble mumble...
Quote:
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Originally Posted by Seef II
Doesn't this mod only work on "spell"s? Either way, it's handy. Grab one before it's ninja-nerfed. not gonna be most likely |
you have to enter the zone when your region has favor. I am giving you this info because someone tried to scam me with this axe saying it was removed (he wanted 3 ectos for it and was acting like it was a rush) I looked up on guild wiki where the axe was located and went there and no collector. I thought I missed out on a bargain for 3 ectos. Then I stubornly went back and found the collector a second time. but I didnt have the lodestones and had to log off. So I went a third time with the lodestones and he was gone AGAIN. The only diference between try 2 and 3 was favor because I had to log off then log back in shortly after (in that short time we lost favor) so I waited till we got favor again and tried a 4th time and he was there PHEW.
Yeah I was wondering why this collector is tied to favor myself, but it is definately tied to favor. I picked up a bunch of the axes and if you look me up in game "Hire Ed" I can give you one of them (if you havent already traded the collector for one)
Wierd I know, but true.
Yeah I was wondering why this collector is tied to favor myself, but it is definately tied to favor. I picked up a bunch of the axes and if you look me up in game "Hire Ed" I can give you one of them (if you havent already traded the collector for one)
Wierd I know, but true.
This mod works on all skills. I use this axe when I do Droknars Runs, sometimes (10% of the time) balanced stance is ready befrore "charge" is even recharged. It is awesome when I can be in balanced stance with almost 0 cooldown time. The people that you are running have no clue about how sweet that is though 
In my opinion this is by far the best weapon to use on Droknars forge runs (except if you had a 15% flame spitter before the nerf) I use a fort. mod on it, but I am thinking about putting armor on instead, because degen isnt hurting me as much as I thought it would.
In my opinion this is by far the best weapon to use on Droknars forge runs (except if you had a 15% flame spitter before the nerf) I use a fort. mod on it, but I am thinking about putting armor on instead, because degen isnt hurting me as much as I thought it would.
Quote:
Originally Posted by axe
This mod works on all skills. I use this axe when I do Droknars Runs, sometimes (10% of the time) balanced stance is ready befrore "charge" is even recharged. It is awesome when I can be in balanced stance with almost 0 cooldown time. The people that you are running have no clue about how sweet that is though 
In my opinion this is by far the best weapon to use on Droknars forge runs (except if you had a 15% flame spitter before the nerf) I use a fort. mod on it, but I am thinking about putting armor on instead, because degen isnt hurting me as much as I thought it would. i do the same but i never had a skill recharge so far. so i tested it like 20 times balanced stance sprint and charge neither hav a skil recharge.
In my opinion this is by far the best weapon to use on Droknars forge runs (except if you had a 15% flame spitter before the nerf) I use a fort. mod on it, but I am thinking about putting armor on instead, because degen isnt hurting me as much as I thought it would. i do the same but i never had a skill recharge so far. so i tested it like 20 times balanced stance sprint and charge neither hav a skil recharge.
