
This is a modification of my Ripost-o-matic build, to better accomodate the perils encountered while Wurm hunting. The biggest change I would make IF I had a req. 8 sword would be to pump points into Healing and use Live Vicariously as my permanent enchantment. I do NOT recommend Vigorous Spirit (though you could try) simply because it's not maintained and you could get in trouble with Concussion Shot trying to cast it.
It would behoove you to invest in a Zealous Hilt, especially since they're so cheap. In this case, it regens energy MUCH faster than Balthazaar's Spirit ever could (as long as you're not blind, hence Mend Ailment). And frees up a skill slot.
Final thrust could be replaced with Power Attack, Sever Artery, or really any other +damage melee or sword skill. I just chose Final Thrust on this run because I wanted to do 65 damage to a Sand Wurm. Damn things' AL must be in the thousands...
Why Mend Ailment? Well, once you learn the Wurm Run (no I'm not telling you, it's easy enough to find on your own), you'll know to expect getting blinded a LOT. Enchanted Bows love throwing dirt into your eyes, and Sand Elementals love their Eruption spell.
I can get 20 shells a day easily with this, if I put in the time. Been farming more with my Monk lately, trying to earn back the 120k I spent in runes before the retard patch on 11/10. But the show goes on...

The singular purpose of this build is to get shells.
. Anyways I love the build, great job!

