The Faction Cap Needs To Be Removed

4 pages Page 1
The Muffen Man
The Muffen Man
Krytan Explorer
#1
I hope A.Net reads this . Please you need to remove the 10k faction cap it serves no point, what happens to us when we have unlocked everything we stop gaining faction and we cant save faction for chapter 2.
Also its very frustraiting when you reach the limit in battle, your team either has to lose so you can spend the faction thus ending the winning streak or you go on not gaining anymore faction. So please get rind of it.

Anyone else agree with me on this one.
Mentalmdc
Mentalmdc
Lion's Arch Merchant
#2
/signed

however, increase to say.... 40k dont just remove it
The Muffen Man
The Muffen Man
Krytan Explorer
#3
Quote:
Originally Posted by Mentalmdc
/signed

however, increase to say.... 40k dont just remove it
But why have a limit I can get 40k like that (clicks fingers).
I just dont see the point of it. A.Net gives with one hand and takes away with the other.
mortalis doleo
mortalis doleo
Wilds Pathfinder
#4
if the faction cap was removed, then everyone would sve up faction, then get all skills the day chapter 2 is released.

that's unfair...

/not signed
N
Navaros
Forge Runner
#5
Quote:
Originally Posted by mortalis doleo
if the faction cap was removed, then everyone would sve up faction, then get all skills the day chapter 2 is released.
What the heck?! Of course it's fair. They earned that faction and if they want to save it up and use it on the first day of chapter 2, then they should have every right to do it.

I already have nothing left to spend faction on since everything is unlocked. For guys like me faction is useless garbage and hence continuing doing Tombs or GVG is now a ripoff because of that.

Remove the faction cap.

/signed
m
milan
Desert Nomad
#6
100k faction limit, or even when I reach the limit let me see the faction numbers appear whenever I would gain it, when my team is attacking multiple targets it's handy to see that some are being dropped.
Undivine
Undivine
of Brackenwood
#7
Unlocking everything the day Chapter 2 comes out? Why even play Chapter 2 then? You'll have everything instantly. You'll be right where you started; having everything, and having nothing more to achieve. And that's just after owning Chapter 2 for 1 day.

You'll lose interest. Just as you're starting to lose interest now. Except you'll lose interest almost right away.
Pagan
Pagan
Academy Page
#8
/not signed


You won't have such advantage in C2 lad
The Muffen Man
The Muffen Man
Krytan Explorer
#9
Quote:
Originally Posted by Undivine
Unlocking everything the day Chapter 2 comes out? Why even play Chapter 2 then? You'll have everything instantly. You'll be right where you started; having everything, and having nothing more to achieve. And that's just after owning Chapter 2 for 1 day.

You'll lose interest. Just as you're starting to lose interest now. Except you'll lose interest almost right away.
whos talking about unlocking evry thing in chapter 2 on the 1st day no one thats who pfft
dont feel no pain
dont feel no pain
Forge Runner
#10
Quote:
Originally Posted by mortalis doleo
if the faction cap was removed, then everyone would sve up faction, then get all skills the day chapter 2 is released.

that's unfair...

/not signed
agrees with the above

/not signed
Tuoba Hturt Eht
Tuoba Hturt Eht
Jungle Guide
#11
/signed for faction cap removal
l
linh
Wilds Pathfinder
#12
I agree with doleo
/not signed
mortalis doleo
mortalis doleo
Wilds Pathfinder
#13
Quote:
Originally Posted by Navaros
What the heck?! Of course it's fair. They earned that faction and if they want to save it up and use it on the first day of chapter 2, then they should have every right to do it.

I already have nothing left to spend faction on since everything is unlocked. For guys like me faction is useless garbage and hence continuing doing Tombs or GVG is now a ripoff because of that.

Remove the faction cap.

/signed
do you remmember the days when faction didnt exst?
did you not play back then, because you couldn't unlock stuff out of it?

faction was introduced to help pvp people unlock stuff. once you unlocked everything, dont ask for more uses for faction.

the cap is there to prevent people from unlocking everything instantly.

once you unlocked everything on chapter 2, immidiately, you would just say be cheated again, snce faction will be of no use to you...

faction pointsare great the way they are, no need to change them.
N
Navaros
Forge Runner
#14
There is nothing wrong with unlocking everything instantly. Since someone had to put in work to earn the faction he saved up, there is no legitimate reason to keep him for spending the rewards of that work on Chapter 2.

Since GVG has no reward other than faction, doing it after you have everything unlocked is pointless. Hence it causes players to lose interest. Removing the faction cap would give GVG an actual point and retain interest for players who have everything unlocked.

And if the faction cap is removed like it should be, no I wouldn't complain again after everything is unlocked in Chapter 2, because I'd save up more faction for Chapter 3.
f
fallot
I'm the king
#15
/signed

If someone gets enough faction to unlock everything for Chapter 2, they deserve it.

Quote:
Originally Posted by Undivine
Unlocking everything the day Chapter 2 comes out? Why even play Chapter 2 then? You'll have everything instantly. You'll be right where you started; having everything, and having nothing more to achieve. And that's just after owning Chapter 2 for 1 day.
People who want to PvP with the Assassin will probably do this, it has no impact on the PvE part of the game, therefore your "why even play ?" point is moot.
Epinephrine
Epinephrine
Master of Beasts
#16
Disagree; I don't want faction from #1 to unlock for #2.

I do think 10k is way too low though, it's easy to get on a win streak and exceed 10k faction. Too frustrating to hit 10k and know that you're losing potential faction with each round after that. Bumping to 25k or 40k makes some sense.
The undead Mesmer
The undead Mesmer
Delphian Scribe
#17
Its a nono that you can unlock everything on day 1 of the release so

/not-signed
mortalis doleo
mortalis doleo
Wilds Pathfinder
#18
Quote:
Originally Posted by Navaros
There is nothing wrong with unlocking everything instantly. Since someone had to put in work to earn the faction he saved up, there is no legitimate reason to keep him for spending the rewards of that work on Chapter 2.

Since GVG has no reward other than faction, doing it after you have everything unlocked is pointless. Hence it causes players to lose interest. Removing the faction cap would give GVG an actual point and retain interest for players who have everything unlocked.

And if the faction cap is removed like it should be, no I wouldn't complain again after everything is unlocked in Chapter 2, because I'd save up more faction for Chapter 3.
i dont know about you... but i gvg for the fun of it + the rating increase for my guild...

faction is gained faster through CA, or even a good tombs run...
Hiryu
Hiryu
Frost Gate Guardian
#19
Quote:
Unlocking everything the day Chapter 2 comes out? Why even play Chapter 2 then? You'll have everything instantly. You'll be right where you started; having everything, and having nothing more to achieve. And that's just after owning Chapter 2 for 1 day.

You'll lose interest. Just as you're starting to lose interest now. Except you'll lose interest almost right away.
I agree. Instead, why don't they implement a conversion system?

Where you can exchange your PvP Faction points for crafting materials, dyes, Ectoplasms and such niceties? Granted, they'll probably have to raise the faction cap for this.

Maybe something like:
15,000 faction - 1 Glob of Ectoplasm
5,000 faction - 1 Obsidian Shard
250 faction - 10 Bolts of Cloth

And so on. It'll also help to connect PvE and PvP together.

Now before you guys "OMG! Then people will just Faction Farm!! WTF?!". Well, like I said, it'll help connect PvE and PvP together. PvE's already full of farmers. Now you can farm in either, in whatever style you prefer.

"OMG!! Then skilled PvP guilds will have a monopoly on Ectos and Shards!!"
Meh, hardcore PvE (farming) guilds have more wealth than others too. But other PvE players can get gold as well. Same idea.
L
Loviatar
Underworld Spelunker
#20
Quote:
Originally Posted by Navaros
There is nothing wrong with unlocking everything instantly. Since someone had to put in work to earn the faction he saved up, there is no legitimate reason to keep him for spending the rewards of that work on Chapter 2.

Since GVG has no reward other than faction, doing it after you have everything unlocked is pointless. Hence it causes players to lose interest. Removing the faction cap would give GVG an actual point and retain interest for players who have everything unlocked.
D
FIRST OFF

they ruled out your precious one weekend beta UAS which some of you think existed forever and is due you forever

faction was a generous gift to the PVP community for a fast targeted way to unlock without having to PVE.

when you have unlocked everything it has served its purpose and faction is now meaningless for any other purpose.

they will not give you UAS/X in chapter 2 and they will not give you a faction vault backdoor to get around it.

also you will not get vanity PVE stuff either.

also the *reward* for your precious GVG is the fun you have playing.

otherwise if you dont actually like PVP and are just grinding that makes you a FARMER GRINDMONKEY (PVP ELITE CLASS)