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Me/Mo UW Solo Build
10 pages • Page 3
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Originally Posted by seven
SV is great, but sometimes they get lucky in draining my mana the few seconds SV goes on a cooldown cycle. with that in mind, do you know what kind of monsters drop those above 20% enchantment axes?
Above 20% enchant axes? I think those are from scavengers of ascalon quest + a high enchant mod. Not sure, I stick with my18% falchion for this. 
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Originally Posted by Order Of Thy Sword
BUY A SWORD REQ DOES NOT MATTER, AND USE TWO WEAPON SETS, ONE WITH A STAFF OR CANE AND OWN THE NIGHTMARES WHEN THEY POP UP WITH THAT, SAVES HALLA TIME.
omg wtf caps!11 I've mentioned that earlier. Ideally, your 2 weapon sets should be : Sword/Axe with enchant mod | -50 hp focus Illusion cane | -50 hp focus This way you can clear nightmares from a distance, which helps prevent spawning a second one when you go to the location of the first one. Preferably do not use a staff, as by keeping the -50 focus on you can take down the nightmares even with 3 aatxes on you (removing the focus makes you take double damage from them, 105/10 or 88/10 with deepwound). |
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Well, candycane swords are non-upgradeable *sigh* so i got myself an icy toothpick
on a random, somewhat ontopicy note, has the chapter 2 weaponry been confirmed? If not, well, it stands to reason that the assassin might have high-speed lighter weapons, maybe that will help with IW attackspeed if we use them? IW could use the upgrade, it's far too underused.
Update : The build can handle groups of 3 coldfires after all, just stay out of the maelstroms
on a random, somewhat ontopicy note, has the chapter 2 weaponry been confirmed? If not, well, it stands to reason that the assassin might have high-speed lighter weapons, maybe that will help with IW attackspeed if we use them? IW could use the upgrade, it's far too underused.
Update : The build can handle groups of 3 coldfires after all, just stay out of the maelstroms

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There's a quest you get from a guy named Symon the Scribe in Ascalon City called Cities of Ascalon which gives as it's reward an offhand item which gives -50 health. To be able to do this quest you need to have up to Ruins of Surmia done in missions (Not including Ruins of Surmia itself, although part of the quest can only be completed inside the mission so you'll be completing it as part of this quest basically) and have completed the first quest that he gave you.
If you've done it with your main character and sold the off-hand item, don't sweat it, it's pretty easy to start a new character and get them up to that mission, I started last night and now my Ranger has almost finished this quest.
Basically you have to find the ruins of Surmia (Found in the Ruins of Surmia mission), Nolani (IIRC found in the Nolani Academy mission, but I'm not sure about that yet as I'm not there yet) and King's Watch (In Regent Valley, pretty easy to find).
EDIT: Also, you have to use 5 Superior Runes, you should have a doubler of one of your runes which will only give you the bonus once but the health penalty twice.
If you've done it with your main character and sold the off-hand item, don't sweat it, it's pretty easy to start a new character and get them up to that mission, I started last night and now my Ranger has almost finished this quest.
Basically you have to find the ruins of Surmia (Found in the Ruins of Surmia mission), Nolani (IIRC found in the Nolani Academy mission, but I'm not sure about that yet as I'm not there yet) and King's Watch (In Regent Valley, pretty easy to find).
EDIT: Also, you have to use 5 Superior Runes, you should have a doubler of one of your runes which will only give you the bonus once but the health penalty twice.
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Quote:
Originally Posted by Vaga
What compensations have your SS/SV necros made when duoing with this build?
Also what do you think is faster invinci mes/SS.SV Necro or invinci monk/ SS.SV Necro with a SS/SV necro (or mesmer/nec) you can have double SV's, makes smites a little easier since they will NEVER recover energy before dying. On the other hand, you can just have SV necro not bring SV... usually i duo with another mesmer friend (Me/N). I prefer for them to bring at least one interrupt (high-dom powerspike is good) to help handle nightmares, since i can only interrupt one myself. Also, it helps stop maelstroms since again, i can only interrupt one myself.
Will be faster with mes + IW due to extra damage, but on the other hand you don't get spellbreaker, meaning it is much harder to fight coldfires / many nightmares. Terrorwebs are also out of the question too therefore. Plus, no divine favor means you're only getting healed by regen, so the number of things you can tank is 5 max generally. Id say the traditional duo-pair (i play a SS/SV nec with a guildie Imonk somtimes) is faster and more efficient, and also at less risk of death (Imonk can get bonetti's to help with energy too..)
Edit : Nolani ruins are found just outside nolani, up a big set of stairs to the northwest. Lotsa gargoyles there. Only the surmia ruin is inside a mission.
Also what do you think is faster invinci mes/SS.SV Necro or invinci monk/ SS.SV Necro with a SS/SV necro (or mesmer/nec) you can have double SV's, makes smites a little easier since they will NEVER recover energy before dying. On the other hand, you can just have SV necro not bring SV... usually i duo with another mesmer friend (Me/N). I prefer for them to bring at least one interrupt (high-dom powerspike is good) to help handle nightmares, since i can only interrupt one myself. Also, it helps stop maelstroms since again, i can only interrupt one myself.
Will be faster with mes + IW due to extra damage, but on the other hand you don't get spellbreaker, meaning it is much harder to fight coldfires / many nightmares. Terrorwebs are also out of the question too therefore. Plus, no divine favor means you're only getting healed by regen, so the number of things you can tank is 5 max generally. Id say the traditional duo-pair (i play a SS/SV nec with a guildie Imonk somtimes) is faster and more efficient, and also at less risk of death (Imonk can get bonetti's to help with energy too..)
Edit : Nolani ruins are found just outside nolani, up a big set of stairs to the northwest. Lotsa gargoyles there. Only the surmia ruin is inside a mission.
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Ok im new here to this forum anyways and i was wondering where can i find illusionary weapon now i dont have a strat guide or that flash map to be frank my comp cant handle anymore stuff on it literally i have 2MB on it im geting external and i will wait till it arives but where do i pick up illusionary weapon and is this based on ahving 200 att points
Thanks for answering my question
Cador Of Cornwall
Lvl20 W/Mo
Alleras The Brave
Lvl 20 R/e
Euron Greyjoy
Lvl 20 Me/Mo
Daenarys Tagaryen
Lvl 1 N/_
Thanks for answering my question
Cador Of Cornwall
Lvl20 W/Mo
Alleras The Brave
Lvl 20 R/e
Euron Greyjoy
Lvl 20 Me/Mo
Daenarys Tagaryen
Lvl 1 N/_
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Quote:
Originally Posted by Bum Shizzle
Someones probably already mentioned this but wouldnt chaos strom work a lot faster and be easier
Due to the AoE change, the aatxe will flee from Chaos Storm. Otherwise Balthazar's aura would be the way to go
Quote: Originally Posted by Cador Ok im new here to this forum anyways and i was wondering where can i find illusionary weapon now i dont have a strat guide or that flash map to be frank my comp cant handle anymore stuff on it literally i have 2MB on it im geting external and i will wait till it arives but where do i pick up illusionary weapon and is this based on ahving 200 att points Illusionary Weaponry can be captured from a Mesmer Azure Shadow boss just north of Camp Rankor (easiest place, 2 spawns nearby to the north). And yes, this is based on having all 200 att points.
Due to the AoE change, the aatxe will flee from Chaos Storm. Otherwise Balthazar's aura would be the way to go

Quote: Originally Posted by Cador Ok im new here to this forum anyways and i was wondering where can i find illusionary weapon now i dont have a strat guide or that flash map to be frank my comp cant handle anymore stuff on it literally i have 2MB on it im geting external and i will wait till it arives but where do i pick up illusionary weapon and is this based on ahving 200 att points Illusionary Weaponry can be captured from a Mesmer Azure Shadow boss just north of Camp Rankor (easiest place, 2 spawns nearby to the north). And yes, this is based on having all 200 att points.
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Originally Posted by Puppets
I'm somewhat new to guild wars and I'm wondering if this build could farm anywhere else apart from underworld.
What Vaga said really... any place with a few big monsters and not many remove enchant/degen enemies is good. |

