All right, so hopefully that got your attention. New article out at GameDaily.com of interest to all MMOG players. It's an interview with Massive Inc., an in-game ad company. Currently real ads are featured in Matrix Online and Anarchy Online. They have a place there though as billboard ads in game, could this soon be coming to fantasy genre's such as Guild Wars, World of Warcraft, Everquest?
A direct quote from the article:
"It varies game-to-game... but in-game ads can increase publisher revenue an additional 20-30% above the amount generated by the title's retail sales," Nicholas Longano, CMO of Massive Inc."
That's an extremely big chunk of change there. Quite a temptation for publishers. Also this quote:
"It is simply impossible to offset a 50% rise in development costs via retail sales. It just can't be done," Longano said. "Publishers are going to HAVE to have a secondary revenue source. It varies game-to-game depending on the specific ad implementation, but in-game ads can increase publisher revenue an additional 20-30% above the amount generated by the title's retail sales."
Are publishers and developers, specifically Guild Wars, going to 'have' to add this source of income to their bottom line in the future?
You can read the article here:
http://biz.gamedaily.com/features.asp?article_id=11169
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