Glyph of Renewal/Divine Spirit healers are no more than a gimmick. You are devoting one elite, and another skill slot to energy management. Not only that, but they are both reliant on each other, so if one gets shut down, the other one is useless too. It's a build that looks awesome on paper, but there are much better alternatives to ingame.
For energy management; since the nerf to Energy Drain, Offering of Blood is now the single most powerfull for of energy management on the market. I really wouldn't consider running anything else, unless you really wanted that elite slot.
As such, I would agree to some extent with THIS build:
Quote:
Originally Posted by Jasso
Blood - 10
Prot - 14 (10+4)
DF - 13 (11+2)
RoF
Guardian
Shielding Hands
Mend Ailment
Prot Spirit
Boon
OoB {E}
Contemplation of Purity
This is what i use in 4vs4. Quite effective.
A big fan of boon prots myself. I have been running monks exclusively in PvP for 3 months pretty much, and have yet to come across a build that is quite as versatile, once you get used to it.
However, in reference to your build: A Boon Prot is much more effective at 15 Divine, 9 Prot, 10 Blood. There are no prot skills that benefit hugely from any more than that, and the divine boost makes you a LOT more efficient. If you are going to suffer -1 regen, you may aswell use boon to the best of its ability.
Prot Spirit is a bit of a waste in 4v4 imo, you don't tend to see that much heavy spike. Nothing that you couldn't easily save with a ninja reversal anyway. Instead I would consider throwing in Holy Veil for hex removal.