In World of Warcraft, in the cities there are pubs where you can buy drinks, hang around and socialize. I think something similar to this would be great on GW because a lot of the time in towns people are hanging around socialising, a rest from fighting for a bit. So, give them something more to do. Have a little building, you can't go inside it but there's a open shop window with the pubkeeper inside, you can buy drinks, food etc. Also, as well as just getting drunk and the screen going blurry and you saying things, you could also start dancing around, wobbling and stuff. The food? Well, it would determine your weight, just like I suggested on the previous thread. You would not need new armour for being fat/slim, it would just alter automatically. The stuff would be cheap, very, or people would never bother doing it. Not like darn dwarven ale at 200g. All we need is for the guys relaxing on the street to have something else to do.
Maybe, they could even buy an instrument and play it on the street. That'd just be plain cool.
The Pub
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In WoW nobody really socializes in the INN's every time I go into an inn, there might be 2 or 3 people in there, 1 or 2 are AFK and the other one is either getting a quest, turning a quest in, or buying/repairing/selling items.
Since that game has a general channel, you can just hang out anywhere and socialize.
Since that game has a general channel, you can just hang out anywhere and socialize.
Maybe, even, the drinks/food could be free, and could be available in mission places and other outposts too, so while waiting for monks you could just get drunk and muck about etc. They would be like quest items, you can't sell them.
I got really excited about having some kind of instrument seller. So now, in Lion's Arch we could have whole bands of people playing instruments rather than miming it. Maybe even it could make sounds like play the GW theme tune or something, and people could turn being able to hear it on and off like turning off certain channels.
I got really excited about having some kind of instrument seller. So now, in Lion's Arch we could have whole bands of people playing instruments rather than miming it. Maybe even it could make sounds like play the GW theme tune or something, and people could turn being able to hear it on and off like turning off certain channels.
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I'll sign for a few reasons explained below.
The game is really not quite an RPG, it's still just a hack and slash like diablo or even gauntlet.
With this leaning on making the AI more like PvP(not a good idea in my opinion) you're going to be getting rid of peole that never wanted to PvP which was supposed to be completely and utterly OPTIONAL.
It will keep a wider user base, period. It's not a change that will nerf some players. Adding choices instead of taking choices away will be a good thing, and any business should know that and attempt it from the start.
In most RPG's, eventaully you step foot inside a building, the closest I've come is in catacombs. I highly doubt any comunity such as Yaks, would have solely be outside, with one campfire....Realism right? An entire race of people that don't ever step foot inside buildings, they can build them and even master magic....
An obvious shift between night and day would be a nice addon, in the field and in towns. It's a beautiful game already, but to have one's shadow never move, well it kinda creeps me out.
There are alot of RPG improvements that could be made, but this is a good a start as any I've read.
The game is really not quite an RPG, it's still just a hack and slash like diablo or even gauntlet.
With this leaning on making the AI more like PvP(not a good idea in my opinion) you're going to be getting rid of peole that never wanted to PvP which was supposed to be completely and utterly OPTIONAL.
It will keep a wider user base, period. It's not a change that will nerf some players. Adding choices instead of taking choices away will be a good thing, and any business should know that and attempt it from the start.
In most RPG's, eventaully you step foot inside a building, the closest I've come is in catacombs. I highly doubt any comunity such as Yaks, would have solely be outside, with one campfire....Realism right? An entire race of people that don't ever step foot inside buildings, they can build them and even master magic....
An obvious shift between night and day would be a nice addon, in the field and in towns. It's a beautiful game already, but to have one's shadow never move, well it kinda creeps me out.
There are alot of RPG improvements that could be made, but this is a good a start as any I've read.
This thread is a lot of different ideas: pubs, slim/fat, instruments, night/day. What they all have in common is that we would appreciate more role playing type things which do not simply involve fighting. Visibly carrying quest items instead of weapons in your equipped slots for example, like the teddy bear from Cantha, or actually using the flute you bought for yourself instead of for Gwen when playing /flute. I would welcome anything in the game that doesn't involve fighting.
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