Quote:
Originally Posted by Dark Wing
Heal Sig / Remove Hex / Defensive Stance / Sprint / Balanced Stance / Charge / Healing Breeze / Endure Pain
Lose Remove Hex, Defensive Stance, and Healing Breeze. There are better ways.
Quote:
Originally Posted by mattjones527
Well for one thing healing sig is the most useless skill for a runner.
That is just nonsense. Healing signet gets you back on the move after suffering damage. When running customers they don't want to sit and wait for you to recover 500 health from normal regeneration.
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Originally Posted by RotteN
holy veil is better than remove hex at hex removing too
Speak Truth…wisdom to be taken to heart.
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Originally Posted by twicky_kid
you need soj to run it now.
Not true. I have never used it and I make runs every day.
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Originally Posted by Reve2uk
just take smite and put some points in to sword/axe and take down the wurm, or just fight your way there like all the lvl15's say at becons
ROFL...good stuff Reve
Quote:
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Originally Posted by wheel
Did you not see Endure Pain? It's an instant cast skill that nets you 200+ HP for 10+ seconds.
For my runner build, it looks like this:
12+1+3 Tactics
12+1 Strength
Sprint
Charge {E}
Balanced Stance
Endure Pain
Healing Signet
Smite Hex
Mend Ailment
Holy Veil
A double hex killer? To be considered but is it really needed or could you use the other slot for another good skill. Think of how you would end Holy Vail in the most efficient manner.
[QUOTE=Age]You could use purge signet[QUOTE]
If only it didn't take so long to cast and recharge. There is a better way.
My 2 cents...
IMO this is what you have correct. You would be right in saying that there are many builds that can solo this but how many do it above 80%? Yes I do die sometimes but not nearly as often as some.
Sprint
Charge {E}
Balanced Stance
Endure Pain
Healing Signet
Holy Veil
Here are a few tips. There is a helm in the game that is important to this run but I don't think it was mentioned yet. I will not mention its name or where to get it but perhaps after reading this someone might. I just don't want them to nerf it (like they don't already know). There is a way to remove the conditions you might receive (crippled/bleeding) that has not been mentioned which works fast and will save your but exiting the caves if you are getting unlucky. Now I am going to give you one of the skills that are needed to achieve a minimum 50% success rate as a Christmas present---Mending--- why are none of you using it? It is up to you to figure out when you should use it and when you need the energy regen more than the health regen.
I would like to note that I have found that the skill set is less important then the ability to use the skill set you have selected. This run is more about timing then skills now. My advice is getting the experience you need by repeated runs...know your safe areas and which ones move with each spawn. If you are observant of your aggro circle and know what is in the next group ahead you will improve your success rate through Lomars.
I am not claiming that I always live. Some spawns and Chaser worms just suck. I would also like to say that every time I am a little bored I go to Beacons and take one of the "Guarantee 100%" runners. Most of them die 3 times more than I do. | |