Determining Aggro
1 pages • Page 1
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Originally Posted by Wind
If their name is in red, they're aggressive.
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Edit: Yeah, the Skales stopped attacking me at like 2nd or 3rd level - except the Broodmasters - they always attack.
So is it somewhat of a level difference depending on the enemy? Though a lot of low level enemies will still attack you... In most games there's an obvious system for whether or not an enemy will attack you, but that doesn't seem to be the case with Guild Wars. At least not from what I've noticed.
Past the Academy, all the monsters with red names attack you.
In the training/first area, only the following monsters attack:
- Skale Broodcallers
- Black Bears
- Graw Shamans
- Graw Longspear (something like that)
- Bandit Bloodsworn
- Large Aloe Seeds
- Ice Elementals
- Quest-related monsters.
In the training/first area, only the following monsters attack:
- Skale Broodcallers
- Black Bears
- Graw Shamans
- Graw Longspear (something like that)
- Bandit Bloodsworn
- Large Aloe Seeds
- Ice Elementals
- Quest-related monsters.
Quote:
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Originally Posted by DEATH AT THE DOOR
Past the Academy, all the monsters with red names attack you.
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Quote:
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Originally Posted by Jaide
So it doesn't really seem that there is a tell-all system to determine aggro... Hopefully this is something they will add in the future, unless it would really be obsolete if most everything after Pre-Searing is aggressive. Thanks for the responses, everyone. ^_^
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