Hello, I've been playing GW since the October BWE and tried out various dmg-based PvP builds. This is the first time I've ventured into disrupting-type build though, so please give me some input.
I got this idea when I was asking my friend who plays Monks a lot. He told me that getting energy drained on the whole is more annoying than getting interrupt to him. (whether or not that's a general concensus...that remains to be seen)
Me/N
Fast Cast - 5+1
Domination - 11+2
Inspiration - 11+1
Curse - 7
3 pts left
Power Leak - 15,1,20 - If target foe is casting a spell, the spell is interrupted and your target loses 10-22 Energy.
Energy Burn - 10,2,20 - Target foe loses 4-9 Energy, and takes 8 damage for each point of Energy lost.
Chaos Storm - 15,2,30 - Create a Chaos Storm at target foe's location. For 10 seconds, foes near this location suffer 5-12 damage each second. Chaos Storm drains 1-6 Energy whenever it strikes a foe casting a spell.
Energy Drain {E} - 5,2,20 - Steal 8-18 energy from target foe
Energy Tap - 5,3,20 - Steal 8-13 energy from target foe
Ether Feast - 5,2,8 - Target foe loses 5 Energy. You are healed 8-24 for each point of Energy lost.
Arcane Echo - 15,2,30 - If you cast a "spell" in the next 10-26 seconds, Arcane Echo is replaced with that spell for 20 seconds. Arcane Echo ends prematurely if you use a non-spell skill.
Malaise - 5,2,2 - For 5-29 seconds, target foe suffers -2 Energy regeneration you suffer -2 Health regeneration.
So the basic idea is to first catch the target with Power Leak, so that's 22 energy + their spell energy requirement gone. Then hit them with Malaise to give them -2 energy regen. Then spam all the other energy draining spells to lower their energy. Arcane echo is there to reuse spells such as Energy Drain.
Biggest problem with this build is the high casting time and recharge time for all these spells. A lvl 6 fast casting don't improve casting speed by that much I think..but it still helps a bit. I won't run into much energy problem since I drain the opponent's energy. Health is partly offset by Ether Feast...although I would rather rely upon my team's monk.
With this build, I can harass any enemy casters. And spamming Malaise can help spread the pain (although I can't spam too much since health drain would hurt)
Please give me some opinion. Another point of this build...I don't wanna have another cookie cutting Me/xx, R/Me interruption build.
Thx.
E

Another skill you should consider is the infamous Energy Drain which is the holy grail of energy recuperation. It needs practicing and a goood internet connection though, lag'll kill ya



. Sorry i just couldn’t help it.