Why not a super boss?

2 pages • Page 1
Lord Orihalcon
Lord Orihalcon
Ascalonian Squire
• #1
Not that it bothers me, I like guild wars for so many different reasons. But maybe an addition of a super hard boss to the game would of been a good choice. Maybe a team of 10 players would be required for the instance, and the boss would take a very professional, and developed team to beat. The Titan missions after Hell's Precipice was hard, but not a real challenge. I am aware that PvP is a good challenge, and i do not dispute that, but an addition of an exceptionally hard boss for the hardcore gamer would of been nice. What's your opinion?
EternalTempest
EternalTempest
Furnace Stoker
• #2
The Fire Dijins come to mind in SF for "pruning" bad pugs...
nightrunner
nightrunner
Lion's Arch Merchant
• #3
Like Glint, only harder! I vote for a hugely powerful Charr boss in Old Ascalon, or perhaps a Charr boss that is attacking the Ascalon Settlement. It would be nice to have another reason to go back to those areas.
Lord Orihalcon
Lord Orihalcon
Ascalonian Squire
• #4
Quote:
Originally Posted by nightrunner
Like Glint, only harder! I vote for a hugely powerful Charr boss in Old Ascalon, or perhaps a Charr boss that is attacking the Ascalon Settlement. It would be nice to have another reason to go back to those areas.
Precisely. Glint was ok, but still again a little on the easy side. I like PvE challenges, and one that was extremely hard to beat would only drive me forward more to better my character, and go on quests to find the perfect group to win. I love working towards targets. It's fun working towards my goal of FoW armor, but I need incentive to use it. Sure it's great for PvP, but I would like a mission that required me to get great stuff in order to win.

Oh well, maybe on the expansion? Who knows.
T
The Unknown Enemy
Frost Gate Guardian
• #5
Quote:
Originally Posted by EternalTempest
The Fire Dijins come to mind in SF for "pruning" bad pugs...
The Fire Djinn was easy (well, it was easy to me, I ran it to those dudes that have the big boulders on their hand, they knock the djinn down, the monks heal those dudes, and the warriors attack the djinn like crazy)
C
Corbin
Academy Page
• #6
there are a few sort of


synk the houndred tounged is a bitch to beat. lvl 30 boss surrounded by lvl 28 wurms as in the giant worms.


but i guess glint could be one, and fire djinns, but some uber char would be quite amazing
mm00re
mm00re
Frost Gate Guardian
• #7
Uber Gwen!!!!!!
melbo
melbo
Frost Gate Guardian
• #8
I thought the Fire Djinns were easy too, it was just me, my friend, and henchies when we took them on. A hard boss would be cool, but I have a feeling there would be a LOT of whining (just think about all the whining for Drok's mission or killing Glint but a million times worse). But yeah, all the missions/bonuses are really easy if you have a decent group, maybe an extra side mission that actually took a lot of skill.
Diablo???
Diablo???
Forge Runner
• #9
Quote:
Originally Posted by mm00re
Uber Gwen!!!!!!
I second that, Gwen should return as lvl 39, burning villages and peasants... especially the peasants.
Mosgerion
Mosgerion
Academy Page
• #10
Burninating the countryside, burninating the peasants... -hums-

That'd be really neat. Level 40, or something, with three classes instead of the one or two most mobs have. Heck, that would be awesome.
Ondo
Ondo
Lion's Arch Merchant
• #11
Pondering on this and what was said. An Uber Boss that has all professions and an Uber skill that can only be capped from it. It should be Gwen, as if I recall properly she always states in pre how "I want to grow up to be just like you"
nicky nightmare
nicky nightmare
Academy Page
• #12
Quote:
Originally Posted by Ondo
An Uber Boss that has all professions
lol am i the only one whos read the lore section of the manual? it says that until the blood stones are reunited there cant be one person who holds the four classes of magic.... preservation destruction aggression and denial.... in other words there cant be someone who holds these four classes at the same time.... Mesmer necromancer elementalist and monk.... the gods have made it impossible..... seeing as mesmers use the magic of denial.... necs use destruction eles use aggression and monks obviously use preservation.... just saying that would go against the lore..... but hey i hope all the bloodstones are reunited..... it would make it much easier to decide on a class
Manfred
Manfred
Krytan Explorer
• #13
oooh! the bloodstone could be reunited, and you could go on a quest to break it again, in the process fighting bosses who could use all magicks.
nicky nightmare
nicky nightmare
Academy Page
• #14
hmmmmmmm me likes that idear...... sounds like an awesome challenge
T
The Unknown Enemy
Frost Gate Guardian
• #15
Quote:
Originally Posted by Manfred
oooh! the bloodstone could be reunited, and you could go on a quest to break it again, in the process fighting bosses who could use all magicks.
I think maybe you just gave the devs a new story line for the expansion...
Shadowdaemon
Shadowdaemon
Wilds Pathfinder
• #16
i want verata to come back, with some awesome creature skill(or whatever they are called, the ones you cant get like giant stomp) where his minions dont lose life, and he should have like 200 bone minions all rushin you at once, that would be awesome
Zexion
Zexion
Wilds Pathfinder
• #17
What about Rodgort? Burninating all the outposts randomly, and then all people in that outpost have to cooperate to even have a CHANCE of killing him!

_Zexion
TheGuildWarsPenguin
TheGuildWarsPenguin
Wilds Pathfinder
• #18
The 3 most hardest bosses now are:
1. Glint
2. a damn mursaat boss
3. flame djinn
IMO
HOXMAN
HOXMAN
Frost Gate Guardian
• #19
Quote:
Originally Posted by Diablo™
burning villages and peasants... especially the peasants.
and don't forget the thatched-roofed cottages
ange1
ange1
Wilds Pathfinder
• #20
i'm all for it if the super boss drops pink items~