Which was a good thing, btw. So, every time I dropped winter just outside the spawn point and we all stayed in it's range. Every time the E/x or x/E would be firing off Thunderclap. Every time, it failed to do what they hoped.
What was real fun (and surprising) was the Korean team we faced in the CA... again, clappers (2 I think...), and again once combat began no one thought to hunt the spirit... they just kept trying thunderclap. That was my team of three rangers and a W/Mo, no healer.
We beat 'em.
If you're going into the CA as a ranger, take winter until the bug's fixed. ftw. People are making the mistake of relying on clap instead of simply using it as a part of their build.




