Dear Sirs & Madams of the forums,
I have noticed a continuing theme throughout the threads on this board. It seems that most all the threads here (I’d rate it at around 80%) are being discussed from a PvP and GvG standpoint. I have to ask why this is.
I currently have 4 roleplay characters and I am far from being completed with them. Note, however, that I have certain requirements for being considered “complete”:
1. I must have all the quests and missions complete.
2. I must be in either 15k armour (grotto’s/citadels or FoW).
3. I must have found all the skills for my primary/secondary profession combination.
4. I must have appropriate weapons/offhand items for my builds.
Now, that list is not just for myself. I also have guild mates that I wish to help complete the checklist as well.
So, needless to say, I will be busy in PvE for quite a while, which brings me back to my point (sorry for the scenic route).
Whenever I need to reference some strategies for areas/skills/builds, Guild Wars Guru, and specifically these forums, is my first stop. However, most of the time I start researching, I keep finding information about how skills and builds are used in PvP (random, team, GvG, and HoH builds and strategies). I have to spend so much time filtering out the PvE strategies from the rest that most of the time I give up before finding what I’m looking for.
Am I missing the boat here? Is the PvE game just a stepping stone to PvP and not a game in itself like I believe? Am I just not researching correctly? (yes, I’ve tried, with limited success, the search function)
If anyone chooses to reply to this thread, please keep in mind: I am an avid PvE player. Pretty much exclusively. At this time, I really have no plans on doing PvP. If I wanted to do that, I’d be playing Counterstrike or such. Thank you in advance.
Merry meet, merry met, merry meet again,
Wyldchild777
lack of PvE strategies on the forums?
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I agree with Sarus, just about any half-way competent build will "work" for PvE.
However, PvE gives you the luxury of constructing your build to play against the biggest weaknesses of the area you're in. This applies to running, soloing, or fighting in a party.
Really, all you need to know is how basic skills interact with each other to make a decent PvE build.
However, PvE gives you the luxury of constructing your build to play against the biggest weaknesses of the area you're in. This applies to running, soloing, or fighting in a party.
Really, all you need to know is how basic skills interact with each other to make a decent PvE build.
The greatest problem, IMO, is that most people with the dedication to visit online forums are also the people who immerse themselves in PvP. PvE players either of the "casual" or the "self-sufficient" variety rarely seek advice online, especially since it's fairly easy to amble along the storyline and through the missions with a randomly chanced build (or, in the case of a noob W/Mo, without one).
That contributes to the second aspect of the above problem: PvE is too easy for it to warrant advice. I did not arrive at these forums until I needed information about PvP builds, runners to the Forge, elite skill locations, and miscellaneous other things that actually require effort to accomplish. And after finding the requisite information, rather than comment on it or add to it, I often slinked away and utilized it to my own benefit, or at the broadest the benefit of my guildmates.
In short, it all comes down to your target audience. Writing a PvE guide is a thankless job, because few people will see it - either due to lack of interest or lack of need. With PvP your audience are people who continually return to the game, which facilitates constant need for improvement. Added to that is the fact that PvP tests player skills against the human element, which is inherently dynamic and is able to provide for a much greater challenge, and thus warrants greater need for advice.
That contributes to the second aspect of the above problem: PvE is too easy for it to warrant advice. I did not arrive at these forums until I needed information about PvP builds, runners to the Forge, elite skill locations, and miscellaneous other things that actually require effort to accomplish. And after finding the requisite information, rather than comment on it or add to it, I often slinked away and utilized it to my own benefit, or at the broadest the benefit of my guildmates.
In short, it all comes down to your target audience. Writing a PvE guide is a thankless job, because few people will see it - either due to lack of interest or lack of need. With PvP your audience are people who continually return to the game, which facilitates constant need for improvement. Added to that is the fact that PvP tests player skills against the human element, which is inherently dynamic and is able to provide for a much greater challenge, and thus warrants greater need for advice.
Quote:
Originally Posted by Hanuman li Tosh
basically Guru is the pvp forum and 'the other one' is pve.
the thing about pve threads is this: there are a few sites with every elite listed and every skill trainer etc... it really eliminates the need for threads about specific things like that. I was under the impression that TGH was the pvp forum and this was more centralised around pve.
the thing about pve threads is this: there are a few sites with every elite listed and every skill trainer etc... it really eliminates the need for threads about specific things like that. I was under the impression that TGH was the pvp forum and this was more centralised around pve.
Quote:
Originally Posted by Hanuman li Tosh
basically Guru is the pvp forum and 'the other one' is pve.
the thing about pve threads is this: there are a few sites with every elite listed and every skill trainer etc... it really eliminates the need for threads about specific things like that. strange...I always considered it a forum mostly populated with PvE loving persons. I go to a different forum these days for PvP talk....and use guru for PvE....
~ greetings Makkert
the thing about pve threads is this: there are a few sites with every elite listed and every skill trainer etc... it really eliminates the need for threads about specific things like that. strange...I always considered it a forum mostly populated with PvE loving persons. I go to a different forum these days for PvP talk....and use guru for PvE....
~ greetings Makkert
Quote:
Originally Posted by Mavrik
all those who complain and get their wishes (which we call nerfs) are the PvP and GvG people.
Man I'm getting tired of reading this filth. A-net nerfs things that are unbalanced. People complain when things are unbalanced as well. That means A-net nerfs everything that people complain about right?
No one complains about things in PvE, because it's easier to just follow along and abuse whatever is out of balance. No one is hurt (except the economy) so no one complains, until a-net fixes whatever was being exploited.
No one complains about things in PvE, because it's easier to just follow along and abuse whatever is out of balance. No one is hurt (except the economy) so no one complains, until a-net fixes whatever was being exploited.N
1. I must have all the quests and missions complete.
Not a personal priority, all my skill quests, and all missions are done.
2. I must be in either 15k armour (grotto’s/citadels or FoW).
Droks armor is fine for me, I have yet to hear of any reason beyond aesthetics for 15k armor.
3. I must have found all the skills for my primary/secondary profession combination.
Piece of cake, after you've found all the cities (especially ember light camp).
4. I must have appropriate weapons/offhand items for my builds.
Good enough is good enough. My pve monk just uses a 12 energy white offhand, and a purple wand with +2 energy when hexed, max damage. Nothing special. I wouldn't even really care if the wand did 1-2 damage, to be honest, just stuff that I've found.
I'm far more interested in pvp than pve. PvE is pretty simple, pvp is the challange for me.
Not a personal priority, all my skill quests, and all missions are done.
2. I must be in either 15k armour (grotto’s/citadels or FoW).
Droks armor is fine for me, I have yet to hear of any reason beyond aesthetics for 15k armor.
3. I must have found all the skills for my primary/secondary profession combination.
Piece of cake, after you've found all the cities (especially ember light camp).
4. I must have appropriate weapons/offhand items for my builds.
Good enough is good enough. My pve monk just uses a 12 energy white offhand, and a purple wand with +2 energy when hexed, max damage. Nothing special. I wouldn't even really care if the wand did 1-2 damage, to be honest, just stuff that I've found.
I'm far more interested in pvp than pve. PvE is pretty simple, pvp is the challange for me.
Quote:
Originally Posted by chaos dragoon
for example,edge bombing wont work
actually, if you ran the one with dark aura, and didnt focus on dying as much as the real one you could probably setup an eoe chain among the monsters... i wouldnt dismiss it that fast 
but hey thats one very odd exception..... find me another

but hey thats one very odd exception..... find me another
Quote:
Originally Posted by smurfhunter
but hey thats one very odd exception..... find me another
As a warrior, I can tell you that I would never ever ever equip axe rake or hamstring in PvE. How many casters run away from you in PvE? Not many.
The exact opposite can be said for Cyclone Axe - an absolutely worthless skill in PvP but quite valuable in PvE. Many healing spells that have good benefits in PvE (e.g. Live Vicariously, Vigorous Spirit) are also relatively worthless in PvP.
In PvE, there is also much more use for stance-based skills than in PvP. As a general rule of thumb, carrying more than one stance isn't too wise in PvP because, in most cases, the warriors are targeted last by well coordinated groups. In PvE, you're generally targeted early because you're one of the first ones in the frey. That's where carrying a few defensive stances can really pay off.
You HAVE to acknowledge that strategies in PvP vary from those in PvE...
The exact opposite can be said for Cyclone Axe - an absolutely worthless skill in PvP but quite valuable in PvE. Many healing spells that have good benefits in PvE (e.g. Live Vicariously, Vigorous Spirit) are also relatively worthless in PvP.
In PvE, there is also much more use for stance-based skills than in PvP. As a general rule of thumb, carrying more than one stance isn't too wise in PvP because, in most cases, the warriors are targeted last by well coordinated groups. In PvE, you're generally targeted early because you're one of the first ones in the frey. That's where carrying a few defensive stances can really pay off.
You HAVE to acknowledge that strategies in PvP vary from those in PvE...
