I have been playing this for a while now and find it a blast as it isn't a common build. It works best if you have a distraction team member like a monk who can keep himself alive while you do your dastardly deeds to the opposing team's casters, rangers and finally warriors.
Frenzy
Eviscerate
Axe Rake
Executioner's Strike
Sprint
Spinal Shivers
Healing Signet
Res Signet
12 Axe
9 Tactics
11 Curses (+1 rune)
4 Soul Reap (+1 rune)
Sup Vigor
Icy Axe of Defense +5
Blood focus +12 energy, +1 Blood, +30 health
Armor of choice (I used Tormentors but hit a few smiters)
This is a mad interrupter build and, unlike the W/N with spinal shivers, has almost no energy issue aside from someone draining you or putting spirit shackles on you. Skills not listed that might serve you well include a cover hex like Feintheartedness, Parasitic Bond or Rigor Mortis. Plague Touch or Wild Blow have uses. You can use Flurry if you dislike Frenzy, however in that case I recommend going sword and moving to Skullcrack and Final Thrust, just play a variant of the spellslasher concentrating purely on interrupting.
You have to play as an oblique fighter vs. skilled warriors. You will interrupt healing signets, attack skills, hex removers and so on.
You can play this with sword skills if you prefer. Sever Artery, Gash, Final Thrust, Hamstring, etc.
V

