i meet this person inside the game , that told me this ..
" Everyone in my guild as 2 acounts .. so 2 guilds with same people ...
its so easy to cheat GvG ... lol "
mmmm ... A net , what do you have to say about this ?
Guild RAnk what a SKAM
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Hopping guilds might be unfair, if it was the same account I guess.
I don't count it as a big enough deal to worry about. It ruins any faction gain if you hop guilds so really just the championship is affected and then not overly.
We have two guilds but our 2nd guild has never played a ranked match. We just split up to test tactics. I don't think anything is wrong with that. I wish they'd let you do it with all the maps without having to have separate accounts for each guild hall.
I don't count it as a big enough deal to worry about. It ruins any faction gain if you hop guilds so really just the championship is affected and then not overly.
We have two guilds but our 2nd guild has never played a ranked match. We just split up to test tactics. I don't think anything is wrong with that. I wish they'd let you do it with all the maps without having to have separate accounts for each guild hall.
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Originally Posted by NightOwl
I like smurfed guilds. They generally have nice rank, and buckle under pressure when fighting someone decent. Easy wins.
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-Trying out a new build and not wanting to hurt rating
-Trying out new players or training new members
-Bored of waiting for a worthy opponent
So actual smurf guilds are going to be quite hard to defeat.
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smurfing can also still be used to tank your opponants rating if your smurfs at say rank 1500 and your real guilds at say 100 and you fight one of your competitors thats say 150 they will lose more rating to your smurf than to your main if you beat them and if they win they will gain less than they would if they were fighting your main
so you could if you were good get your rank up to round 1k then fight opponants that are close to your main guild and if you win you can drop them by 100 or more ranks then tank your rank again and continue the process thereby preventing people from catching up to your main guilds rank
its kinda cheap
so you could if you were good get your rank up to round 1k then fight opponants that are close to your main guild and if you win you can drop them by 100 or more ranks then tank your rank again and continue the process thereby preventing people from catching up to your main guilds rank
its kinda cheap
They usually hop guilds, not have 2 accounts. 2 accounts was back when you could do a rated challenge.
The reason that you have less faction for like 2 weeks when you join a guild is cus of guild hopping -> smurf guilds.
Oh yeah, most of the top guild people don't give a crap about faction, anet.
Finally, whoever said that smurf guilds are easy wins...is an idiot. I'd like to see you play Union Team =P
The reason that you have less faction for like 2 weeks when you join a guild is cus of guild hopping -> smurf guilds.
Oh yeah, most of the top guild people don't give a crap about faction, anet.
Finally, whoever said that smurf guilds are easy wins...is an idiot. I'd like to see you play Union Team =P
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Quote:
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Originally Posted by neoteo
i meet this person inside the game , that told me this ..
" Everyone in my guild as 2 acounts .. so 2 guilds with same people ... its so easy to cheat GvG ... lol " mmmm ... A net , what do you have to say about this ? |
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Smurf guilds really hurt.
Example:
- Guild A is rank 10
- Guild B is rank 5
- Guild C is Guild B's new smurf guild, ranked 100
If Guild A meets Guild B, Guild A is "expected" to loose (and will loose little rank when it does) and, if it wins, the rank gain will be good.
If, however, Guild A meets Guild C, it's the other way around: "expected" to win, so gaining little rank for it, and if it looses, looses much rank.
Because guys from Guild B are actually playing Guild C, Guild A will likely loose and have its rank badly damaged. If they win (which is hard), they win little rank.
Example:
- Guild A is rank 10
- Guild B is rank 5
- Guild C is Guild B's new smurf guild, ranked 100
If Guild A meets Guild B, Guild A is "expected" to loose (and will loose little rank when it does) and, if it wins, the rank gain will be good.
If, however, Guild A meets Guild C, it's the other way around: "expected" to win, so gaining little rank for it, and if it looses, looses much rank.
Because guys from Guild B are actually playing Guild C, Guild A will likely loose and have its rank badly damaged. If they win (which is hard), they win little rank.


