I get irritated by people who get and give runs everywhere. Not only do they block up channels with painfully irritating spam. But they aren't really playing the game how it's supposed to be played when they have the best armour in the game at tenth level.
This wouldn't bother me if it wasn't for the fact that when I try to find a group to join with, I discover that some of them already have this super armour. I want to have to do the battles as difficult as they were intended. Elementalists and monks shouldn't be able to act like tanks.
I think there should be level limits on the armour, maybe so that you can't get that armour unless your char is at least the same level as the henchmen in that area.
One argument against this is that, it really don't make any difference what the skill of a person is, they would technically be able to wear any armour. But it's no sillier then the weapon attribute requirements.
Actually I think that would be the best way to implement it. Have it so that there are requirements but they still can wear the armour. It's just less effective just like with weapons. Make it so that if you buy 15k armour and you're a level 10 char, it will only work as well as the armour that the level 10 henchmen have.
This would certainly be seen as a direct nerf and annoy alot of people. Too bad for them! HA!
Seriously though I doubt something like this would be implemented simply because tons of people would winge endlessly about it.
Pity though, because it's ruining my experience of replaying different classes through the low levels. Grouping with teams that have been run to droknar's makes it all way too easy, and you don't know it till you ask them.
Does anyone else agree with this?
Or at least does anyone else agree, that all the runners and runnee's around the place shouting in full capital letters, are bloody annoying?
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