I've had really good luck with 4-man farming
Basically it was;
Stance Tank W/* Maxed out tactics, rest in hammer/sword/axe mastery. I usually run with Gladiator's Defence, Defensive Stance, and Bonetti's defence. I cycle through them. If i have a lot of carvers or knights on me, I preferably use glad's defence for the extra +31 damage upon block. Defensive stance is great for the archers. Also, I go after the necro enemies (aka corpse stealers) first. Just make sure you keep all of the enemies in the same group and don't wander out of the monk's range.
Minion Master N/* minion armies are key for this success. When forming a minion army of 15+ horrors, it's like a constant aegis. I don't really have to use my stances when we have a large enough army. The only drawback of this is there isn't much recharge time for the ele and monk, because of the constant health drain of the horrors.
Echo Nuker E/* Glyph of energy + arcane echo+meteor storm. This is the heart of damage for this squad. A strong ele is probably the biggest part in the group. The warrior won't do a whole lot of damage, it's the nuker that will. EDIT: I forgot to add that it's extremely nice for this nuker to take maelstrom to interrupt all the healing :P
Monk Mo/Me - Constant healing is required to keep the tank alive. With the stances, the warrior is basically invincible against arrows and physical damage, however, he can aquire some nasty health degeneration with phantasm, poinson, and life siphon.
The tank needs to be an effective puller, so patrols won't wander around into the aggro circle of the tank OR the horrors. Regardless, our drops have been horrible :P
H
