Quote:
Originally Posted by Yukito Kunisaki
I too use berserker's for a hammer build.
I run a build similar to it using Smite hex as my offensive/defense measure...
Berserker's Stance is great in that it doesn't 'over shoot' your knocklock.
My results when testing Frenzy vs. Berserker's are as follows...
Berserker's. I do my Adrenaline attacks a tiny bit faster and when I start the combo, my attack speed is normalized and all my hits land...
Frenzy. I gain adrenaline faster [though not as fast as berserk], however, when I start my knocklock: Devastating, Crushing, Hammer Bash, I do the hammer bash too early and it don't register as another knockdown. When I wait for it a bit longer [doing an extra swing], by the time I try for Hammer Bash, I have to start chasing cause the enemy got away...
Berserk's is also good in that I don't eat 2x damage and not having a shield really hurts...
There are 2 things BS worries me about. When I hit it on, the caster starts running, then i have to hit my walkspeedenhancer and wait for BS to be recharged (second thing that worries me). Maybe it's just a matter of timing when to hit BS. With Frenzy the only problem I have is gettin double damage which isn't really good, but with a monk in the team I shouldn't really worry too much about it.
Neither do I have a problem with missing Hammer Bash:
Backbreaker->Crushing Blow->HS->Mighty Blow/Hammer Bash (depends on if the target is almost dead or not).
I will test BS some more and hope I can get an advice when to hit it.
Thanks for the input so far