hi, i was wondering what might be better as a scalp design choice for a pve monk...the +1 divine favor, healing or protection armor?
i don't like smiting or farming, so i don't care about the +1 smite, but would the divine favor be better for a monk that is mostly split 3 ways between heal/df/prot (more heal and df) and sometimes full heal or full prot depending on the group setup?
or would the +heal just be better in most cases? i think +1 DF might be universal, but it's really only like 3.2 hp extra while a +1 in heal could potentially net 10 or more hps depending on the heal or extra seconds for prot spells
any suggestions would be great, thanks!
(i use censor/judge chest and legs and tats for everything else)
Scalp Design Choice
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