Heh, just a crazy idea I had here.
You know how you can make the game balanced in a way thats simple? Easy. Delete the whole idea of a second profession.
Think about it. It could get rid of smiting (even though its not used anymore), energy denial Monks, Fragility spike, IWAY, FoC spike, un-interruptable trappers etc.
I know its crazy, but if everyone only had one profession it would be sooooo much easier to make the game balanced.
What do you think?
C
