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Originally Posted by twicky_kid
you cannot balance the game completely. there will always be skills that are better than others. its all about the situation. so what if the top guilds leave there will be other guilds right behind them to take their place.
you cannot prepare for everything when you change some skills for balancing. the point is that players are better than devs and always will be. i have learned through MTG that sometimes this happens and you just have to deal with it when the problem is fixed. skills imbalances are a problem. finally i see alot of water mancers now. fire is more common than air now. rangers have multiple builds available instead of 2. warriors are getting much better and harder to deal with. monks lost the ability to have infinite energy and screw another player at the same time. mes have been balanced some what. still the only class that can take on anything 1vs1 and come out on top. necros are great characters that are unbalanced (i won't say how). most do not play necros and don't see their impact so they are not complained about as much.
this is an evolving game and always will be. glad to see that 2 months later spirit spam is not dominating everything in sight. skills changes are good. if you where not doing good before this is your opporunity to move up. while other people figure out what they want to use.
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Since I play a necro and necros cast quite slow I havent been interrupted to high hell. Since everyone can see the skill bars this also means you too. So IF I TARGET A RANGER and Im able to see his skills and I start seeing interruption Im going to move as hell somewhere else and call out for another class to get them. Also when I play warrior I laugh at interrupts because they dont tend to work well against warriors. And when I play healer I tend to excel in my healing art enough to know TO MOVE OUT IF im getting interrupted. I thought that is what your teamates are for to help overcome a problem.
Also while you are looking at one enemy skill bar you are not watching ALL the other enemy skillbars. So unless EVERYONE looks at enemy skillbars you can still get caught by surprises from your enemies. Besides this is a way to imply that you are observing your enemy so therefore you can see what they are doing.
Unbalancing it? Havent any of you ntoiced that for every nerf something gets purposely unerfed.
And WTH? I wrote a post on Anet senseless nerfing and I got anti reaction to it as well as good sensible explanations. So suck it up and adapt to it. You want unabalnced? Go try out any other MMORPG WoW included.
EDIT I would also like to add: WHO IN BLAZES SAID DENIAL OF ENERGY IS NOT POSSIBLE? Recently Ive found a few mesmers who run denial and they seem to be doing pretty well... enough to drain dual monks... I HAD to call out for the tank to kill mesmer, problem solved. BUT energy denial is quite possible. Specially against us monks who need to be healing constantly ourselves and our allies, while mantaining a razor sharp edge of balance in energy management. Sides denial mesmers are tailored really against monks energy. A drained monk doesnt heal anyone which equals to dead party members. Any mesmer can also cut down on the energy of other classes too seeing as Necro skills cost quite a good amount of energy with only a very few in the 5 e range. Same goes for mesmers since most of their abilities cost a good deal of energy.