Quote:
| Prior to the October 1 ladder reset, we will be updating Guild Wars with a comprehensive set of skill balance changes to refresh the competitive landscape. |
| Prior to the October 1 ladder reset, we will be updating Guild Wars with a comprehensive set of skill balance changes to refresh the competitive landscape. |
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Originally Posted by rii
Arcane Echo chaos Storm fTw!
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Originally Posted by Alex Weekes
A major part of the balance changes this time around included a long look at under-used skills. A large proportion of the changes are improvements, rather than nerfs, and when we have nerfed we've tried to do so in a way that preserves the viability of a build while removing the 'overpowered' elements. We don't want to punish players for being inventive
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Originally Posted by KaPe
I'd like to know, what exactly was "ruined" in PvE according to first poster.
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Originally Posted by Alex Weekes
A major part of the balance changes this time around included a long look at under-used skills. A large proportion of the changes are improvements, rather than nerfs, and when we have nerfed we've tried to do so in a way that preserves the viability of a build while removing the 'overpowered' elements. We don't want to punish players for being inventive
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Originally Posted by Alex Weekes
A major part of the balance changes this time around included a long look at under-used skills. A large proportion of the changes are improvements, rather than nerfs, and when we have nerfed we've tried to do so in a way that preserves the viability of a build while removing the 'overpowered' elements. We don't want to punish players for being inventive
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Originally Posted by IceD'Bear
What did thy 'mess up' last time? If you are talking about Protective bond, that wasn't a PvP balance change.
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