Okay In my strong opinion WoW vs Guild Wars is pretty much comparing apples to oranges but on a soley objective video-game vs video-game perspective I'll try to tell ya what I think. Currently I have a 60 rogue on WoW that I have put a lot of time into creating...so WoW will provide players with a stronger more intimate and "RPGical" feel to the game and your character (good one huh?) however GW doesn't really provide as much means of role-playing as a true MMORP like WoW does. WoW also throws in a decent amount of PvP (especially if you're on a PvP Server) and the PvP also draws back into the RPG aspect of the game by making it on the spot action that can occur at any time with an opposing faction, so you really feel a sense of hate for the hord...I mean the opposing faction

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As for GW's strong suits as I can see them are fair, fun, fast, and FABULOUS (how's that for alliteration :P) PvP...just by looking at the skill's actions you can see they were made to be used on other players and not just mindless mobs. Whats really amazing about the RPG is that it is scheduled, meaning no more getting ganked by stupid,green, skinned *****s from the hord...I mean opposing faction

. I also like that GW does throw in a fair amount of character customization by a means of skill and attribute choice, I'm sure everyone agrees with my utter disgust when you turn the virtual corner and find that your character is looking into the eyes of his clone. In GW skill choices may not always be exact opposites but rest assured that everyone will have different ideas of what skills they choose to use and what attributes they choose to lvl. The RPG aspect of GW is lacking a bit in my opinion, while I find it commendable for what they threw in it all seems very hard to do saying all of them are pretty much Group Required and trying to find a group in GW to say the least takes quite a bit of Shift !'ing and district hopping unless you have a very dedicated guild.
:: Deep Breath...almost done I swear, lol I'm a journalism major what'd ya expect :P :: In the end your gonna tend to lean more towards WoW for that true MMORPG "DnD" feel of playing since you are gonna spend A LOT of time lvling, working with LOADS of people for group stuff, and really feel like your immersed in the world of Azeroth, but you also get the added bonus of a fairly decent PvP if you decide to join a PvP server (which I recomend, unless you whine a lot and can't handle gettin' ganked a bit, avoid southshore

) For those who really wanna focus on team-based, strategic PvP though GW is for you, it is so obviously created for this that you can see it in the very opening screen when they give you the option to skip right to lvl 20, Role-Playing is not a strong suit in GW especially with lack of any really different armors, drops, etc. In a way I guess you could label GW as a type of Counter-strike with swords and magic, in that most of the PvP is scheduled and rule regulated, basically Grab some buddies, Choose your weapons, press Enter Mission, and off you go to PvP heaven. WoW vs GW...tough call really but scale tends to lean towards WoW due to its abitlity to really immerse you in the world, but like I said before apples and oranges...amazing RPG apples and Stellar pvp'ing oranges
