What is "nearby"?

1 pages Page 1
Beqxter
Beqxter
Lion's Arch Merchant
#1
When skills (ie, Fevered Dreams) say "nearby," what do they mean in real terms? Is the range, say, the size of a well? a ward?
K
Kaizume
Academy Page
#2
Different skills have different radiuses. Should test it out.
Makkert
Makkert
Black Beast of Aarrrrgghh
#3
"An area of effect that is equal to 240 inches." ~ guildwars.com
mortalis doleo
mortalis doleo
Wilds Pathfinder
#4
lol

and whats an inch in-game?
Makkert
Makkert
Black Beast of Aarrrrgghh
#5
Quote: Originally Posted by mortalis doleo
lol

and whats an inch in-game? good question.
I suggest you use Heal Area a few times to get an idea.
The animation of Heal Area gives an idea of the range I think....


~ Makk.
smurfhunter
smurfhunter
Banned
#6
they should totally fix the wording/measurement in gw. right now it makes no sense, you just cant trust the descriptions.
Tarot Ribos
Tarot Ribos
Frost Gate Guardian
#7
240 inches... radius? That's 20 feet... and I KNOW Heal Area is a smaller range than 20 feet. Likewise, I'm fairly certain Channeling has a bigger range than that.

Really, we need some kind of mini-map diagram or something. Each skill seems to have a different definition of "nearby" (wasn't Panic changed to have a much larger area, yet still says "nearby?")... some kind of toggleable indicator of who's in range for what would be great. I hate having to experiment... finding the max area is such tedious work.
Racthoh
Racthoh
Did I hear 7 heroes?
#8
I believe that shouts, at least for Watch Yourself, have the same radius as wards.
One and Two
One and Two
Jungle Guide
#9
Quote: Originally Posted by Tarot Ribos
240 inches... radius? That's 20 feet... and I KNOW Heal Area is a smaller range than 20 feet. Likewise, I'm fairly certain Channeling has a bigger range than that. What if the people in Guild wars are much bigger than us? ER.....lol 240 inches~
Eskimo Bob
Eskimo Bob
Krytan Explorer
#10
How big is a nearby radius? Not big enough is all I got to say. You practicly have to be spooning the warrior to get the effect of his shout.
Pharalon
Pharalon
Beta Tester
#11
Nearby is halfway between ward size and heal area.
Dont Look At My
Dont Look At My
Banned
#12
...
well anyways, I personally think chanelling has a way too tiny range, to make it efficient. Should really be updated.
Glasswalker
Glasswalker
Krytan Explorer
#13
Quote: Originally Posted by Pharalon
Nearby is halfway between ward size and heal area. For this one skill, or all of them?

I just got Revive Pet, which has a stated range of 'nearby' but when standing just one henchman's width (imagine Orion standing between me and the dead pet, taking up all the space) from my pet, it didn't revive her. I had to get to within touch distance before it worked. I can't imagine a situation other than IWAY PVP when I could get that close to more than one pet at once, making this skill completely useless to me.
Jade
Jade
Jungle Guide
#14
I knew that it would come in handy as least once! Here we go, straight from the "ever so accurate" strategy guide.

AoE Description-------------------------Range
Melee, Touch--------------------------2 feet
Adjacent------------------------------13 feet
Nearby Near the Target----------------20 feet
In the location in the area-------------26 feet
Any Shout-----------------------------39 feet


I know it can't be terribly accurate but it gives someone something to go on. As for how to measure, assume that a female monk model is 5 feet tall and a male warrior model is about 6 and a half feet tall.
tigernz
tigernz
Frost Gate Guardian
#15
There have been comprehensive AOE range tests done in the mesmer forums over at gwonline.

Distances were measured using units, with the size of a unit being the approximate width of a character.

Results so far as follows: (courtesy of Nobleman Azure & co.)

3u Enfeebling Blood
3u Feast of Corruption
3u Mark of Pain
3u Plague Sending
3u Shadow of Fear
3u Spiteful Spirit
3u Crystal Wave
3u Aftershock
3u Ice Spikes
3u Cyclone Axe
3u Phoenix First Hit PBAoE
4u Phoenix Second Hit Splash AoE
4u Death Nova
4u Fireball
4u Firestorm
4u Meteor Shower
5u Soothing Images
5u Sympathetic Visage
5u Chaos Storm
5u Desecrate Enchantments
5u Suffering
5u Signet of Agony
5u Meteor
5u Earthquake
5u Grasping Earth
5u Frozen Burst
5u Deep Freeze
5u Victory is Mine!
6u Epidemic
6u Dark Aura
6u Panic
6u Rodgort's Invocation
6u Eruption
6u Panic (same as before the update) o_O
7u Unholy Feast
7u Searing Heat
8u Chiblains
8u Channeling
9u Well of Blood
9u Fear Me
9u Cry of Frustration
9u Energy Surge
9u Signet of Weariness
9u Fevered Dreams
9u Any of the Wards
10u Shatter Hex
13u Charge
13u Watch Yourself!
13u Shields Up!
Jenosavel
Jenosavel
Master of Beasts
#16
Quote: Originally Posted by mortalis doleo
lol

and whats an inch in-game? Well, as a comparison, the range of the "80 foot" bows is approximately the aggro circle. 240 inches, or 20 feet, would be a fourth of that.
E Power
E Power
Wilds Pathfinder
#17
I am not the brighest GW player, but from what I beleive, if you are 50 feet away as a Necro and you use something like Touch of Agony, it will not affect any of your foes.
Pharalon
Pharalon
Beta Tester
#18
Alot of those GWOnline stats seem off. They've got way too many increments for starters =/
Y
Yamat
Krytan Explorer
#19
Have a look here...

http://www.guildwiki.org/guildwars/i...Area_of_Effect
smurfhunter
smurfhunter
Banned
#20
that link is really usefull.... is there anyway to draw those circles onto your in game radar?

that would be so sexy