Remember Magic the Gathering?

3 pages • Page 3
Phades
Phades
Desert Nomad
• #41
Quote:
Originally Posted by D.E.V.i.A.N.C.E
oh and for Wizards of the Coast; there going to go bankrupt.
I highly doubt hasbro will go bankrupt.
Quote:
Originally Posted by Aracos79
P9 refers to "power 9"... the 9 big cards from the original sets of Magic. Lemme see if I can get them all...

Mox Pearl
Mox Jet
Mox Emerald
Mox Ruby
Mox Saphire
Black Lotus
Ancestral Recall
Time Warp
Time Twister

There ya go.
Most of the cantrips iceage and beyond were modeled after the power 9 and other "banned cards".

You didnt have to run the power 9 to beat the decks that did, but they sped up play considerably. Personally i always enjoyed 1s or 2nd turn burnout decks, which were typically trumped by speed land denial, which were parallel to land control/denial, which were beat by mini munchkin armies, which were beat by hand destruction and so on. It wasnt too hard to walk in with 4 friends and have one of us walk away with with 1st and someone else in the top 5, the other two placed randomly, but it wasnt uncommon for many of us to face each other in the final rounds.
Witchblade
Witchblade
Polar Bear Attendant
• #43
lol y nice page


But NOTHING beats Manadrain
lord_shar
lord_shar
Furnace Stoker
• #44
Quote:
Originally Posted by Witchblade
lol y nice page


But NOTHING beats Manadrain
Yep, that's why I picked up 4 of 'em!
lord_shar
lord_shar
Furnace Stoker
• #45
Quote:
Originally Posted by Phades
I highly doubt hasbro will go bankrupt.

Most of the cantrips iceage and beyond were modeled after the power 9 and other "banned cards".

You didnt have to run the power 9 to beat the decks that did, but they sped up play considerably. Personally i always enjoyed 1s or 2nd turn burnout decks, which were typically trumped by speed land denial, which were parallel to land control/denial, which were beat by mini munchkin armies, which were beat by hand destruction and so on. It wasnt too hard to walk in with 4 friends and have one of us walk away with with 1st and someone else in the top 5, the other two placed randomly, but it wasnt uncommon for many of us to face each other in the final rounds.
If you've ever faced a T1 academy deck (before Tolarian Academy got restricted to 1), then you know what pain is about. It was fairly consisteny at getting a Turn-1 kill.
Witchblade
Witchblade
Polar Bear Attendant
• #46
Felt like a High Tide Deck
Ollj
Ollj
Jungle Guide
• #47
Quote:
Originally Posted by Szechwan Chi Qin
Hehe, speaking of Worship, I had this combo in my earlier mentioned Angel deck:

3 cards making a fliing invul 1 hp thingie

It's nice until run into WoG and enchantment removal.

8^B
didnt know magic the gathering hat 55er monks in it
M
Mormegil
Krytan Explorer
• #48
On Magic: the card game was absolutely fantastic and addictive until the latest expansions. Cards with 4 possible uses and 2/2 creatures that for some stupid reason costed 1 mana totally ruined the game. At the end it was totally unbalanced, new cards were idiotically Uber and it really became a kiddie's game. The design art and the brief (kitsch) quotes in the cards were wonderful, does anyone of you remember Baron Sengir's or Shivan Dragon's picture? So nice.

On D&D: oh my god, Wizards of The Coast totally ruined it. Talent system was awful, not to mention the new "professions". It looked and played much more like Diablo than like a pen and paper rpg. A Monk? Whaaaat? A character who beats the people using karate moves? Killing fantasy, medieval-like heroes protected by armor with a super fiery punch and things like that? Doesn't feel right. It's Dragonball. A Barbarian with a swirling attack? It's D2!
K
Khan
Academy Page
• #49
Quote:
Originally Posted by lord_shar
Underground Rivers were ice age main lands... those in the picture are Underground Seas, which had no life-penalties for tapping.

bah its all the same they are B/U thats what matters anywho I haven't played a game in a long time like 8 months so.
Racthoh
Racthoh
Did I hear 7 heroes?
• #50
Quote:
Originally Posted by Ensign
I always liked this scan myself.

Bonus points if you know who owns that page.

Peace,
-CxE
Gonna take a wild guess and say those are your 9 BLACK BORDERED Ancestral Recalls? If so... I don't like you.
lord_shar
lord_shar
Furnace Stoker
• #51
Quote:
Originally Posted by Khan
bah its all the same they are B/U thats what matters anywho I haven't played a game in a long time like 8 months so.
NP, but there's no way an Underground River even compares to an Underground Sea Also, each of those multi-lands run about $20-$50 apiece.

Quote:
Originally Posted by Racthoh
Gonna take a wild guess and say those are your 9 BLACK BORDERED Ancestral Recalls? If so... I don't like you.
Well, he owns the page, but didn't explicitely mention that he owns the cards Nice shot nonetheless.

BTW Ensign, do you have a P9 set as well?
n
nitetime
Krytan Explorer
• #52
I always favored my royal assassins, hence the guild name.
Sainte
Sainte
Ascalonian Squire
• #53
ah yes MTG, so many fun years. First time I started playing was around the Invasion block, and my first deck consisted of Oddessy White/Green Powerhouse. Played it for some years, kinda liked the Mageta/Biorythm combo, or Joreal+Mageta for land clearing. How can anyone NOT like saying these words to a pissed off opponent with no mana, "Hmm, I play Overrun, everything gets +3/+3 and trample, and for the hell of it, I play another one, so I attack you with... 12 8/8 Tramples."

I found affinity, like the FOTW in GW, to be really common in the Tournys, like the JSS. 19/22 people ran a moded Affinity, be it affinty drain, affiinity modular, affinity red damage.. all different versions. Still, I love my Phasing deck from Mirage, damn.. doesnt it suck having ALL your creatures/enchantments/artifacts phase out constantly? =)
N
NightOwl
Lion's Arch Merchant
• #54
Quote:
Originally Posted by Ensign
I always liked this scan myself.

Bonus points if you know who owns that page.

Peace,
-CxE
I'm guessing a reasonably qualified Chemical Engineer, but I could be wrong.

Edit: Btw, you can play MtG online, though they seriously need some better servers.
Phades
Phades
Desert Nomad
• #55
Quote:
Originally Posted by Ensign
I always liked this scan myself.

Bonus points if you know who owns that page.

Peace,
-CxE
I liked the ink tones of the beta edition better than most all of the other renditions. Square corners lead to dog ears and not really playable, not that people actually handled those cards in a deck like you would when you first started to play.

Quote:
Originally Posted by lord_shar
If you've ever faced a T1 academy deck (before Tolarian Academy got restricted to 1), then you know what pain is about. It was fairly consisteny at getting a Turn-1 kill.
I dropped out of playing that game shortly after tempest. I have no memory of that particular combination. Although i did get to cut my teeth playing the game from the begining against the power 9 in all of its glory before it began to get reigned in. When force of will was introduced it became important for someone to run it, in order to try and hamstring the really fast decks, but even against our own incarnations, the first 7 cards could easily dictate the course of the game. Typically we would futz around with ideas in 30s matches for around 15 min before we would draw a verdict on if it was more of a solid mix or just luck of the draw.
S
Shinsei
Lion's Arch Merchant
• #56
I enjoyed this little combo a lot:

Thock
Thock
Lion's Arch Merchant
• #57
I love MTG. ive been playing since ice age though ive dropped it reacently for a certain online game <.< >.>

My favorite deck by far is enchantress. yes id like to draw half my deck play 20+ enchantments and then smack you with a 60/60 trampler.
NatalieD
NatalieD
Desert Nomad
• #58
Quote:
Originally Posted by Mormegil
On D&D: oh my god, Wizards of The Coast totally ruined it. Talent system was awful, not to mention the new "professions". It looked and played much more like Diablo than like a pen and paper rpg. A Monk? Whaaaat? A character who beats the people using karate moves? Killing fantasy, medieval-like heroes protected by armor with a super fiery punch and things like that? Doesn't feel right. It's Dragonball. A Barbarian with a swirling attack? It's D2!
You're... you're kidding, right?

Monks in D&D predate Wizards of the Coast by a long time...
A
Axle_Fieshe
Banned
• #59
that game is for weird nerds....like Dungeons and Dragons
Witchblade
Witchblade
Polar Bear Attendant
• #60
Quote:
Originally Posted by Shinsei
I enjoyed this little combo a lot:

who did not