The PvP community is a ghost town and a shadow of what it used to be on the BWE. The BWE's were a blast where I could switch between PVP and RP depending on what I felt like but now the competition is gone as everyone is in RP mode grinding for skills.
The problem is that this was advertised as a skill based game and its word of mouth selling point for many was that you could jump right into pvp and pve was optional. I used to see this as a fantastic pvp game with an amazing RP component that I could enjoy slowly at my leisure.
When I login now, theres no one in The Crag, Ive still not seen Amnoon (no one available for matches), only had one match in Delimdor (sp?). PvP is now Koga, koga koga and tombs. The variety of play, the community, the wide array of builds and teams to match up with are all gone. In a week when people are done grinding their skills it may start to come back..
However can Arenanet really afford to wait? This week is crucial for building buzz and taking advantage of it especially when at least two other MMO's majorly borked thier PVP rushing to compete, I know we were spoiled when we had the skills unlocked but truly this was where the pvp buzz resulted from. For me and for many people having this dizzying array of skills and class combinations experiement was worth at least as much as exploring a new world, seeing the world map before you with a dot representing you and a tiny part of Ascalon saying "you are here (you have a long way to go buddy)". Normally I would not mind that being taken away but I also feel the soul of the game has been lost as it is no longer an optional choice as to how and where you start the game. It's RP first, grind up your char, get skills, then *maybe* if you like what you grinded PvP.
I am a lot more hesitant to recommend GW now than I used to be mostly because it is now very similar to every other game on the market, you must grind to get to the pvp. There is a fantastic PVE game here, incredible art assets, a lot of work that has gone into it, that now feels like we are being force fed ahead in advance. I would have played this anyway just for a different style of character development If people wanted a grind game there are far superior out there, there are no other options for pvp. I can no longer recommend this as the pvp game that we have waited for, it is a grind game (however small) that people must get through to get to the pvp contrary to its original selling point.
These are just my thoughts, I know some people prefer otherwise so I'd rather leave this up to a vote kind of deal. Would you want all the skills unlocked back? Arguably it could shorten the length of the game considerably, but at its worse I feel this is potentially alienating a core audience and I still ove GW and don't want to see it buried prematurely. At the very least reduce the number of districts in Koga and force people into some other arenas. I miss carrying relics around for one :P
f



