After experiencing incredible frustration due to leavers in missions such as Dragon Lair and Thunderhead Keep, I decided that they should be punished.
Create the option for the team leader to Require a Pact signed (ie ticked) in order to stay in the team (on creation). Once the mission starts, any items, skills or exp earned will be lost if a member leaves.
Emphasis on OPTION.
I can already imagine the type of response here - what if you get disconnected after picking up an elite or gold item? Well, i dunno. What if you only want to do bonus? Well, i dunno; perhaps ask if the team wishes to continue.
In summary, a leaver can severely reduce a team's chance, and as such should not be rewarded. IF the leader requests you to sign a pact, you acknowledge that.
I thought of this after 3 people left during the Dragon Lair mission, twice in a row, directly after getting their caps. And it happens with bonuses too.
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