At last, the day has come...

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F
Firan
Ascalonian Squire
#1
With the update, i am afraid to say that solo farming is now over due to changes in zealots fire, and the monster changes in Twin Snakes, Blessed Griffons and the ever popular Underworld. Let us have a moment of silence.

PS: Dont blame me for ruining it with my post.
Divine Elemental
Divine Elemental
Desert Nomad
#2
hahha Thank God ^^
Gustav Gloomp
Gustav Gloomp
Krytan Explorer
#3
WOOHOOOOOOOOOOOOOOOOO. the only thing i will always love about this game is pre searing and FOW
Divine Elemental
Divine Elemental
Desert Nomad
#4
I Agree Pre Searing is so far the best thing i like besides HoH ^______^
One and Two
One and Two
Jungle Guide
#5
UW has been solo farmed after this update. others will follow. sorry to break your silence.

edit: presearing is awesome. i agree
smurfhunter
smurfhunter
Banned
#6
whats so good about presearing other than the rabbit?
Gustav Gloomp
Gustav Gloomp
Krytan Explorer
#7
i dunno wat good about it just feels more relaxing when u play, everything is closer. i usually play a new character just for pre searing then i delete it
smurfhunter
smurfhunter
Banned
#8
idk i start to get the opposite of insomnia when i play it. other than that dam rabit, ive tried to cook him in so many ways its sad.
Slade xTekno
Slade xTekno
Rawr.
#9
Conjure Phantasm > Pre-Searing :O
judge1121
judge1121
Lion's Arch Merchant
#10
Personally i dont like presearing anymore it feels too quite like something is missing.
Yukito Kunisaki
Yukito Kunisaki
Forge Runner
#11
Thankfully, my w/n still farms... w0h00
G
GraFFix
Academy Page
#12
lol farming isnt over...I can still do all the spots I used to even the UW. Sure its more of a pain now but I made it to the smites everytime i ran the UW last night.
Racthoh
Racthoh
Did I hear 7 heroes?
#13
Griffons just take slightly longer, no biggie. Probably because I've relied on Gladiator's Defense and Balthazar's Aura to deal most of my damage. Although I really have no point in farming anymore because of the exp change and chest farming has proved to be very profitable (at least for me so far).
smurfhunter
smurfhunter
Banned
#14
Quote: Originally Posted by Racthoh
Griffons just take slightly longer, no biggie. Probably because I've relied on Gladiator's Defense and Balthazar's Aura to deal most of my damage. Although I really have no point in farming anymore because of the exp change and chest farming has proved to be very profitable (at least for me so far). i switched to sigil farming
Glasswalker
Glasswalker
Krytan Explorer
#15
Quote: Originally Posted by Racthoh
Griffons just take slightly longer, no biggie. Probably because I've relied on Gladiator's Defense and Balthazar's Aura to deal most of my damage. Although I really have no point in farming anymore because of the exp change and chest farming has proved to be very profitable (at least for me so far). I was going to post my own thread, but since you brought it up in this one I will complain here.

I was salivating over the possibilities with the new Keyed Chests, and when I got 2 purples and one gold weapon on a single run, I thought it was well worth the (roughly) 2 plat I spent on keys.

Then I Identified them. I had a Purple Shocking Diessa Flatbow 10-18, no modifiers, a Purple Smiting Staff (3% and I forgot the damage but unimpressive) and a Max Gold Heavy Hatchet.

Needless to say, I didn't want any of these, and no one in town would buy them. So I sold them to Merchents for a total of about 310g. And I cried while I did it.

So it looks like we get more rare stuff, but the stats on what is rare have gone WAY down.
C
Corwin
Ascalonian Squire
#16
Quote: Originally Posted by Glasswalker
I was going to post my own thread, but since you brought it up in this one I will complain here.

I was salivating over the possibilities with the new Keyed Chests, and when I got 2 purples and one gold weapon on a single run, I thought it was well worth the (roughly) 2 plat I spent on keys.

Then I Identified them. I had a Purple Shocking Diessa Flatbow 10-18, no modifiers, a Purple Smiting Staff (3% and I forgot the damage but unimpressive) and a Max Gold Heavy Hatchet.

Needless to say, I didn't want any of these, and no one in town would buy them. So I sold them to Merchents for a total of about 310g. And I cried while I did it.

So it looks like we get more rare stuff, but the stats on what is rare have gone WAY down. I disagree with the part about rare stats having gone down. Weeks ago, before the update, I found 2 gold items in one run - woo hoo! Then I ID'd them - one was +3 energy (that's it) and the other was 10% chance of faster skill recharge (again, that's it). I'd say rare stuff is probably the same as it was - better chance of getting better mods, but not guaranteed.