Quote:
Originally Posted by Glasswalker
I was going to post my own thread, but since you brought it up in this one I will complain here.
I was salivating over the possibilities with the new Keyed Chests, and when I got 2 purples and one gold weapon on a single run, I thought it was well worth the (roughly) 2 plat I spent on keys.
Then I Identified them. I had a Purple Shocking Diessa Flatbow 10-18, no modifiers, a Purple Smiting Staff (3% and I forgot the damage but unimpressive) and a Max Gold Heavy Hatchet.
Needless to say, I didn't want any of these, and no one in town would buy them. So I sold them to Merchents for a total of about 310g. And I cried while I did it.
So it looks like we get more rare stuff, but the stats on what is rare have gone WAY down.

I disagree with the part about rare stats having gone down. Weeks ago, before the update, I found 2 gold items in one run - woo hoo! Then I ID'd them - one was +3 energy (that's it) and the other was 10% chance of faster skill recharge (again, that's it). I'd say rare stuff is probably the same as it was - better chance of getting better mods, but not guaranteed.