http://photobucket.com/albums/v32/pa...rent=ether.jpg
80 enchantments he is running.
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| When you look at that picture you get an idea of how ridiculously overpowered Ether Renewal is. Go ahead and take the time to count, he is maintaining, at the time of this picture, 80 enchantments. With only a 5 man group, the hero and thief, and a few NPC's that are within range. With all those enchantments, energy regen is capped out at a -10, meaning you will lose 10 energy every 3 seconds. In the entire 20 second cool down phase of Ether Renewal you will lose 68 energy. But with 6 enchantments on him and spamming a 5 energy boon and Energy Storage at 16, he will take 4-5 casts to fill his energy bar completely. All the way back up,.. to over 100 energy. |
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Originally Posted by MarkyX
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Originally Posted by Ultimate_Gaara
Desecrate Enchantments would totaly own whoever has all them enchantments on
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Originally Posted by One and Two
and you know killing this one guy screws over the entire team's strat? shatter enhancement, backfire, poof!
edit: and distortion or whatever spell makes the recharge take forever helps a lot, too |
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Originally Posted by Draken
Their are several things that would tell you this is faked... one being their are 7 people to cast these on 6 maintained enchantments and way more than 43 enchantments their. two he doesnt have quickening zepher up to decrease the recast time of ether renewal.
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