Skills - Inspired Hex

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G
Guild Wars Guru
Wilds Pathfinder
#1
You can view this database entry at: http://www.guildwarsguru.com/skill/363-inspired-hex\\.
You may add your comments in this thread.
B
Brother Andicus
Lion's Arch Merchant
#2
What skill trainer carries this skill?
V
Vampiric Greenhorn
Ascalonian Squire
#3
does anyone know if the hex is at the level the foe had it or the level you have in that atribute?
Z
Zhou Feng
Krytan Explorer
#4
Quote: Originally Posted by Vampiric Greenhorn
does anyone know if the hex is at the level the foe had it or the level you have in that atribute? Level you have in that attribute I believe.
S
Silver Touch
Ascalonian Squire
#5
Can this spell absorb an Elite hex? in that case, a person may have FOUR(4) Elite skills at the same time
1. You bring 1 Elite.
2. You capture 1 elite with a Signet.
3. You use inspired enchantment, and you may get an elite enchantment.
4. You use Inspired hex, and you may get an elite hex.
K
Keure
Frost Gate Guardian
#6
It can absorb an Elite hex.
W
White Designs
Krytan Explorer
#7
Quote: Originally Posted by Silver Touch Can this spell absorb an Elite hex? in that case, a person may have FOUR(4) Elite skills at the same time
1. You bring 1 Elite.
2. You capture 1 elite with a Signet.
3. You use inspired enchantment, and you may get an elite enchantment.
4. You use Inspired hex, and you may get an elite hex. Just bring 8 Signets of Capture.
Arcane Barra
Arcane Barra
Ascalonian Squire
#8
Quote: Originally Posted by Silver Touch Can this spell absorb an Elite hex? in that case, a person may have FOUR(4) Elite skills at the same time
1. You bring 1 Elite.
2. You capture 1 elite with a Signet.
3. You use inspired enchantment, and you may get an elite enchantment.
4. You use Inspired hex, and you may get an elite hex. Heres my way:

Do steps 3 then 4, use 1 and do arcane echo, and bring echo- get 4 elites without bringing one.


Anyway, this is a VERY powerful skill when your inspiration magic is at 4-6ish minimum (so the energy gained back = more than 5). Basically you gain energy, get a hex off an ally, and get that hex all at once. This is excellent when fighting those monsters who sometimes use mind burn- lol, put yourself out then turn the burn against em. Speaking of mind burn, many skills like that do initial damage but have an "aftershock" which makes it considered a hex. This includes lots of water magic that slow down your movement speed, the three ele "Mind" attacks, and much more. I use this skill all the time
d
djengo
Pre-Searing Cadet
#9
just as i was about to post this (fine like a few hours b4 i could fit it inot my busy scedule {lawl}) they changed it so you could not steal spectral agony from the mursaat anymore... and the mursat do not count as being infused and it costs no energy, casts in 1/4 second and recharges instantly... no more pwning mursaat for me...

i'm sad...
Murder In China
Murder In China
Banned
#10
That's interesting, I thought Spectal Agony was considered a Monster skill not a hex?
R
Rajamic
Wilds Pathfinder
#11
One of the best hex removers in the game, since it doubles as a backup energy engine.