Seriously guys. Guild wars may as well be called smite wars now.
Balhazar's Aura is a nuke with power comparable to meteor show and yet it takes only one seccond to cast. Even with natures this leaves us with a two seccond gap to stop it. Sure you can stip it but...
Ether renwal. Gives our loveley smiter BOTH unlimted health and Energy. The energy I can undersatnd but why does it come with such a huge Hp bonus?
I belive Balhazars's Aura need's a longer cast time. 2 or 3 secconds.
And i belive that Ether Renwal needs to drop the HP bonus, or at the least give it a percentage ratio like Aura of resoration.
These two nerfs would leave smites as still a viable tactic but at least they'd be counterable. To any who say just make a build to counter this go run in the tombs.
T


