Quote:
Originally Posted by Eonwe
Don't get me wrong, I do absolutely love Fear Me. But I don't think that sacrificing your elite slot just to echo it is worth it. Especially when you can use Eviscerate, I mean, who can pass that skill up?
I love Signet of weariness too, just again, no echoed. But how on earth did mind wrack get in there? Leave mind wrack out of any build, it's terrible.
Energy drain... ehm, possibly. I wouldn't run it though, leave the energy draining to your monks and other casters who need the energy more than you do.
Blackout I've already explained why I dislike.
Once again wasting your elite slot on something like Fevered Dreams is just silly.
Fragility + warrior conditions does work nicely, granted you have a mesmer throwing the fragility on, and not yourself.
Dwarven Battle Stance still remains useless even with the so called "buff" they gave to it in the last patch.
Point by point...
Fear me is one of the most powerful energy denial abilities in the game, and if you echo it, you can keep a monk at zero energy for as long as you want. It cannot be countered with spellbreaker like normal ED either. Giving up your elite slot can be remedied by using sword skills. Despite being worse than other weapons, sword is passable without an elite, and goes well with a build that wants to deal fair damage but have another major role as well (energy denial in this case).
Mind wrack is considered bad because there are better uses for a skill slot on a mesmer shutdown build, but on a warrior who wants to deny energy + deal damage, it's awesome. You'll be able to trigger it almost as often as you can cast it, quickly killing anyone. IMO most of the complaining about mind wrack comes from a few smart players decrying its most common use on an energy denial shutdown mesmer, and everyone else just mindlessly applying the criticism to every other use for it.
Energy drain, once again, goes well with sword skills.
You explained why you don't like blackout, but your point about it draining adrenaline is moot, given that you can choose to use it after an adrenaline draining finisher.
Agreed about fragility going better on another team member.
Dwarven Battle stance is useless because of its cooldown. Being able to mimic flourish gets rid of that, and allows you to take "knockdown support skills" instead of having to fill up on knockdown skills.