My 1st character was a E/mo.. made her for for the sole reason I love spellcasters and nuking.. hehe. I ended up deleting her because I was getting frustrated with things and it just didn't seem to be working out for me.. course I realize now I deleted her just b4 getting some goody-goody spells.. LOL Oh and the thing's which frustrated me then are still doing it now.. I just now know how to deal with it.. LOL
My 2nd character is a W/Mo.. got her all the way to desert missions before switching to something else. She's fun to play, altho can be annoying when dealing with certain critters.. and the bug I'm having with adren skills at times makes her completely unplayable.. so she's sitting waiting to be finished..
3rd toon was a R/mo .. nice character, but only up to Yak's Bend. Not sure what I'll do with her.. she's nice and easy, but doesn't have the "spike" damage like my 4th toon has...
4th toon is a N/Mo. and boy do I love this toon.. lots of self-healing.. so no need to worry about Alesia healing me.. hehhee.. very nice spike damage as well (well, what I call spike

).. I can easily bring down lvl 20 critters very quickly just by myself.. hehehe..
5th toon is a remake of my E/Mo ... now that I know more about the game I am confident that I can make it work this time.. hehehehe I'm still wondering if she'll be able to out spike my N tho.. hehehehe. probably.. altho I am wondering just how to deal with energy management.. since my N's energy management is pretty good with high soul reaping (in PvE only).. and E's spells are quite high in energy cost's..