Meteor: lowered Energy cost to 5
Fireball: lowered Energy cost to 10 and recharge time to 7
Chain Lightning: increased cast time to 3 seconds; decreased damage to 10..85; lowered maximum distance between targets
chain lightening was an awesome spell, 3 second cast time is way too long...and my energy management as a pyro would be a lot better now that the costs will be lowered
T


air is nerfed totally. Oh well i switched to earth a long time ago lol. Its good though that they changed the spirits at least though it won't be too hard to spam spirits still.