Mo/R
10 Beast Mastery
11 Smiting
10 Healing
Skills: Signet of Judgement, Zealots Fire, Balthazars Aura, Draw conditions, Charm Animal, Comfort Animal, Heal Area, Rebirth
1 N/E with Wells of power for energy regen and many wards.
1 Mo/E With healing seed, heal area, infuse health etc
The Mo/R's put balth aura on their pet, then use zealots on themselves and go into a ball formation.
Then, they use draw conditions again and again and do massive AoE dmg to people around them. In the middle of battle use Signet of Judgement. When party is low on health use Heal Area.
The Mo/E Uses Wards, Heal Area, healing seed, to form a healing ball around the Mo/R's.
The N/Me uses Wards, Wells, and putrid. They use Death Nova when the pets are at 25% health. He stands in the middle of the ball with the Mo/E healer.
What do you guys think about this build? I think it could pwn HoH



