Has anyone finished the Althea's Ashes quest without the help of those moronic, suicidal guards you find at the entrace of the Flame Temple corridor?
It seems like you have to use them and yet the programmers decided to give them the 'let's run ahead and act like idiots' script.
These NPCs should *follow* your character (isn't your character supposed to be in charge of the quest?), they should attack whatever you attack and NOT run ahead and get themselves killed all the time.
What's really great about the lousy script is how the guards pause and start to follow your character so you think maybe they're acting reasonably now, then the 'idiot script' kicks in again and they run off in another direction while your fighting another group of Charr.
Thumbs up, devs! Nice job.
At least they put a healing shrine right next to the end point - maybe the mission is freaking ridiculous even with the NPCs? How about balancing the mission in the first place and getting rid of the number of Charr, not adding in patchwork fixes like shrines 100 feet from the end and extra NPCs that you need to finish the quest.
V

