Prior to guildwars they said that they were going to make it so that when you beat a mission it effects the entire world, This was not the case at all. Here's what the devs need to work out RIGHT NOW, and get done before they work on chapter two more to save the actual game. This is just a small portion of something that should be done, but probably won't be done.
Every outpost should have three districts, One for if you have completed the mission, one for if you have NOT completed the mission, and one for if you've completed the mission and the bonus quest. In some instances some places should even have a fourth district, Gates of kryta for example, It should look differently depending on whether or not you're still friends with the white mantle. You can go in a district that you've already been to, but not one that you havn't (IE you can't go in to the district where you've beaten the bonus quest or mission if you havn't, but if you have beaten the mission you can go in to the district where you havn't beaten anything yet). Now, here's where you actually feel rewarded for doing PVE. If you've done the bonus quest you should be given bonus quests by NPC's, How about every time you beat a mission in the snow you can go back to an NPC and he'll give you a free pint of ale. NPC's should have something different to say in each district type. They should reward and thank you for making their environment better whether or not they asked for it.
Here's another suggestion (Don't know if it's already in guildwars as I uninstalled it over a month ago)
Any message in all chat with WTB,WTS,Selling,Buying should automatically be filtered out.
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