Why are ppl afraid of anything with req. above 10?

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justinkim
justinkim
Lion's Arch Merchant
#1
Why is it that people only want req. less than 10? if even 10. Here are some reasons why I think people don't like it:

1) Want to be able to use this weapon with low level char. as well as high level char.
2) They think any attribute over 10 is a waste because you can either make it 11 attribute or put 7 into another skill
3) Cause they have to have the best of the best and lower req. is better

But I think req 11 or 10 are fine. Why? Because really most people use maybe 4-5 different attribute skills usually (I usually use 3-4).

http://www.gwtactics.com/staticpages...p?page=ensign1

This link provides spread out attributes with the least about of Dead points left. As you can see, with 4 attributes, you can still have 1 attribute lvl with 11. EVEN with 5 attributes, you can still have 1 attribute lvl with 11. On top of this, the addition of runes makes it easier to reach reqs.

I see alot of this with weapons. People only want req 9 or below. But wouldnt you want more points into say "Swordsmanship or Hammer Skills" to increase the damage you do with your attacks?

I would only say that 12 may be a little to high but still usable and 13 is usually just a hassle.

Comments?
VGJustice
VGJustice
Desert Nomad
#2
well, for some (like my main character) the point's get spread really thin, or there are just more important things than, say, swordsmanship.

But, yeah, if they *are* specializing with a particular type of weapon/attack, then they shouldn't be bothered by the high requirements.
Xue Yi Liang
Xue Yi Liang
Jungle Guide
#3
yep.
reasons #1. and #3. pretty much say it for me.
That's reason enough.
B
Bingley Joe
Lion's Arch Merchant
#4
In my case it's because I have a Ranger/Monk and want to use bow attacks whenever I can, but don't really want to invest too heavily into marksmanship if I can avoid it. I'm just fooling around to see how long this can be viable though, so I doubt my particular affliction is common

So far I've been doing alright with a purple 12-19 bow i found that has a bunch of nice mods on it and only requires 4 in marksmanship. I doubt I'll be able to find much better than that below 6 though, so I'm sure eventually I'll make the move to a wand/focus/staff that gives me a whole bunch of energy (which I'm starting to really miss)..

Otherwise, I'd say #1 and #3 are pretty good guesses.
Arturo02
Arturo02
Wilds Pathfinder
#5
I like to go with only three attributes. So for me, this wouldn't be an issue. Going four or even five weakens your char but some people like to be well-rounded.
M
Mugon M. Musashi
Lion's Arch Merchant
#6
for warriors, the more points you have above the req, the more damage and critical hits you will do
a
audioaxes
Jungle Guide
#7
Quote:
Originally Posted by Mugon M. Musashi
for warriors, the more points you have above the req, the more damage and critical hits you will do
do you have proof?
i did my own test:
a 15-22 lvl11 longsword vs a 15-22 lvl8 longsword with NO difference of damage
VerSo
VerSo
Ascalonian Squire
#8
Well haven't got a link of my own but i thought damage was influenced by several factors, including the req on a weapons, thus the higher the req, the higher the chance on critical dmg.
Now a low req weapons is good value if you don't want to invest to much in a particular attribute considering that you pay a hefty price by going over 8 or more, or if you want to have a good weapon to switch to for you secondary profession.

*edit*
found a brief explanation.
don't know if it's allowed to post a link to another fansite so if it is feel free to remove *removed it myself, Zakarr gave similar link on this site*


So if this site is right (i can't vouch for it so don't shoot me ) :

Critical hit chance = (1+[1.25*Attribute])*2^( [CLVL - TLVL]/5)

Where, Attribute = your weapon attribute level
CLVL = your character level
TLVL = target's level

Basically you will have approximately a 16% chance to cause a critical hit when you have a level 12 attribute. For every 5 levels above your target your critical hit chance will double, and for every 5 levels below your target your chance will half.

*edit*
Well i should learn to look at this site first instead of linking to another one..
thx Zakarr
derrtyboy69
derrtyboy69
Grotto Attendant
#9
Quote:
Originally Posted by Mugon M. Musashi
for warriors, the more points you have above the req, the more damage and critical hits you will do
100% false. as long as you meet the requiremnt, the requirement doesnt matter.

axes:

6-28 req 12
12 axe mastery = 6-28

6-28 req 8
12 axe mastery = 6-28
Zakarr
Zakarr
Jungle Guide
#10
So this guide is BS?

http://www.guildwarsguru.com/content...nics-id674.php

I haven't tested it myself but it makes sense that higher weapon attribute increase damage and critical hits. Otherwise weapon attributes would be pretty useless above weapon requirement.
Ensign
Ensign
Just Plain Fluffy
#11
Quote:
Originally Posted by Mugon M. Musashi
for warriors, the more points you have above the req, the more damage and critical hits you will do
*flips out and kills people*

I give up. You win. Believe whatever you want to believe, I'm tired of correcting the same mistake over and over and over and over again.


Quote:
Originally Posted by VerSo
So if this site is right (i can't vouch for it so don't shoot me ) :

Critical hit chance = (1+[1.25*Attribute])*2^( [CLVL - TLVL]/5)
Ah, yes, Rah's equation. It's wrong. I haven't published my own critical hit percentage equation yet because it's a pain to gather data for let alone nail down, but I have enough data to say that the listed equation is wrong, good game, no rematch.

Peace,
-CxE
M
Mugon M. Musashi
Lion's Arch Merchant
#12
you may say whatever you want,
I already did the test and did it just 1 minute ago so I could make a video (3MB)

the weapon is a max axe without damage bonus
req is 8
I'm starting with my axe mastery at lvl 8
then I change to axe mastery lvl 15

watch and just think whatever you want to think
better : do the test yourselves and show me I'm wrong
derrtyboy69
derrtyboy69
Grotto Attendant
#13
Quote:
Originally Posted by Mugon M. Musashi
you may say whatever you want,
I already did the test and did it just 1 minute ago so I could make a video (3MB)

the weapon is a max axe without damage bonus
req is 8
I'm starting with my axe mastery at lvl 8
then I change to axe mastery lvl 15

watch and just think whatever you want to think
better : do the test yourselves and show me I'm wrong
that was one of the dumbest things ive ever heard. we said the req on he WEAPONS, not you. true the higher the attribute point the more damage, but the req DOESNT MATTER as long as u meet the req on the weapon
M
Mugon M. Musashi
Lion's Arch Merchant
#14
let's sum this thread up :

- justinkim asks why people want weapons with lower req
- I reply that's because with lower req you will do more damage, because the more points you have above the req, the more damage and critical hits you will do
- then everybody just yells at me that this is wrong or want proof
- I give proof

now some of you were speaking about the damage being linked to the weapon req itself
obviously, you were the ones that were missing the point of the question asked by justinkim
Arturo02
Arturo02
Wilds Pathfinder
#15
maybe this thread should be re-named to why are ppl so afraid of the truth about what min requirements mean hehe.
Arturo02
Arturo02
Wilds Pathfinder
#16
Quote:
Originally Posted by Mugon M. Musashi
let's sum this thread up :

- justinkim asks why people want weapons with lower req
- I reply that's because with lower req you will do more damage, because the more points you have above the req, the more damage and critical hits you will do
- then everybody just yells at me that this is wrong or want proof
- I give proof

now some of you were speaking about the damage being linked to the weapon req itself
obviously, you were the ones that were missing the point of the question asked by justinkim
all the rquirement means is that you need that to use the weapon. It means nothing else. Your proof wasn't about this, it proved that if you raise your char attributes you do more damage. Thank you Captain Obvious.
M
Mugon M. Musashi
Lion's Arch Merchant
#17
just read the first post and you will see that this thread is about "why people want lower req"

I answer, some people want proof, I give proof, that's all

you can say whatever you want, I think justinkim will find the answer he wanted in my replies
Ensign
Ensign
Just Plain Fluffy
#18
*Stares in disbelief*

You are not this stupid. No, really, this is a joke right? You just noticed that I'm irritible tonight and you're egging me on by being inane. Drive Chuck over the edge night, right?

Right?

Dear god =/

Peace,
-CxE
filter
filter
Banned
#19
Hi Mugon.

You've misunderstand the mechanics, and not getting what everyone is trying to tell you. Kindly re-read what was said.

"The more mastery points you have, the more damage and critical hits you will do." TRUE
"The more mastery points you have above the req, the more damage and critical hits you will do." NOT TRUE given same mastery level and different req.

Re: Your "proof". Of course 15 axe mastery gives more damage than 8 axe mastery. But the extra damage had nothing to do with 15 axe mastery being 7 more than the 8 axe requirement. But simply bacause 15 mastery > 8 mastery.

To prove your theory, you'd need 2 axes identical in every way, except for the requirement. Lets say one with 8 and one with 10. Now using a character with 12 axe mastery, IF the 8 req axe provides more damage than the 10 req axe, then you would be right. Try it. Please share your results.
Z
Zhou Feng
Krytan Explorer
#20
Quote:
Originally Posted by Ensign
*Stares in disbelief*

You are not this stupid. No, really, this is a joke right? You just noticed that I'm irritible tonight and you're egging me on by being inane. Drive Chuck over the edge night, right?

Right?

Dear god =/

Peace,
-CxE
I fail to see the discrepancies in your fellow forumer for you to insult him. Even though he might not be correct or entirely addresing the first post I cannot seemingly understand why you call him stupid for trying to explain the situation.

Quote:
Originally Posted by Mugon M. Musashi
*for warriors, the more points you have above the req, the more damage and critical hits you will do
I had thought my friend that Warriors bonuses with weapons did not come from the requirement effects but rather by their attributes. Therefore by switching to a higher axe mastery indeed you gain a bonus but only coming forth from your attribute. Therefore you partly do not answer the question seeing as its not only warriors who want lower req and only warriors who would benefit from it if lower req where to be implemented. Had the original poster said something on the lines of: Why do warriors want lower req in weapons? Then I would have agreed with your findings. However it is a rather global question. If warriors where the only ones to benefit from it why would anyone want lower req if warriors would then become better then the rest of the professions at using weapons, which they already do.