Why is it that people only want req. less than 10? if even 10. Here are some reasons why I think people don't like it:
1) Want to be able to use this weapon with low level char. as well as high level char.
2) They think any attribute over 10 is a waste because you can either make it 11 attribute or put 7 into another skill
3) Cause they have to have the best of the best and lower req. is better
But I think req 11 or 10 are fine. Why? Because really most people use maybe 4-5 different attribute skills usually (I usually use 3-4).
http://www.gwtactics.com/staticpages...p?page=ensign1
This link provides spread out attributes with the least about of Dead points left. As you can see, with 4 attributes, you can still have 1 attribute lvl with 11. EVEN with 5 attributes, you can still have 1 attribute lvl with 11. On top of this, the addition of runes makes it easier to reach reqs.
I see alot of this with weapons. People only want req 9 or below. But wouldnt you want more points into say "Swordsmanship or Hammer Skills" to increase the damage you do with your attacks?
I would only say that 12 may be a little to high but still usable and 13 is usually just a hassle.
Comments?
Why are ppl afraid of anything with req. above 10?
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B
In my case it's because I have a Ranger/Monk and want to use bow attacks whenever I can, but don't really want to invest too heavily into marksmanship if I can avoid it. I'm just fooling around to see how long this can be viable though, so I doubt my particular affliction is common 
So far I've been doing alright with a purple 12-19 bow i found that has a bunch of nice mods on it and only requires 4 in marksmanship. I doubt I'll be able to find much better than that below 6 though, so I'm sure eventually I'll make the move to a wand/focus/staff that gives me a whole bunch of energy (which I'm starting to really miss)..
Otherwise, I'd say #1 and #3 are pretty good guesses.

So far I've been doing alright with a purple 12-19 bow i found that has a bunch of nice mods on it and only requires 4 in marksmanship. I doubt I'll be able to find much better than that below 6 though, so I'm sure eventually I'll make the move to a wand/focus/staff that gives me a whole bunch of energy (which I'm starting to really miss)..
Otherwise, I'd say #1 and #3 are pretty good guesses.
M
a
Well haven't got a link of my own but i thought damage was influenced by several factors, including the req on a weapons, thus the higher the req, the higher the chance on critical dmg.
Now a low req weapons is good value if you don't want to invest to much in a particular attribute considering that you pay a hefty price by going over 8 or more, or if you want to have a good weapon to switch to for you secondary profession.
*edit*
found a brief explanation.
don't know if it's allowed to post a link to another fansite so if it is feel free to remove *removed it myself, Zakarr gave similar link on this site*
So if this site is right (i can't vouch for it so don't shoot me
) :
Critical hit chance = (1+[1.25*Attribute])*2^( [CLVL - TLVL]/5)
Where, Attribute = your weapon attribute level
CLVL = your character level
TLVL = target's level
Basically you will have approximately a 16% chance to cause a critical hit when you have a level 12 attribute. For every 5 levels above your target your critical hit chance will double, and for every 5 levels below your target your chance will half.
*edit*
Well i should learn to look at this site first instead of linking to another one..
thx Zakarr
Now a low req weapons is good value if you don't want to invest to much in a particular attribute considering that you pay a hefty price by going over 8 or more, or if you want to have a good weapon to switch to for you secondary profession.
*edit*
found a brief explanation.
don't know if it's allowed to post a link to another fansite so if it is feel free to remove *removed it myself, Zakarr gave similar link on this site*
So if this site is right (i can't vouch for it so don't shoot me
Critical hit chance = (1+[1.25*Attribute])*2^( [CLVL - TLVL]/5)
Where, Attribute = your weapon attribute level
CLVL = your character level
TLVL = target's level
Basically you will have approximately a 16% chance to cause a critical hit when you have a level 12 attribute. For every 5 levels above your target your critical hit chance will double, and for every 5 levels below your target your chance will half.
*edit*
Well i should learn to look at this site first instead of linking to another one..
thx Zakarr

Quote:
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Originally Posted by Mugon M. Musashi
for warriors, the more points you have above the req, the more damage and critical hits you will do
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axes:
6-28 req 12
12 axe mastery = 6-28
6-28 req 8
12 axe mastery = 6-28
So this guide is BS?
http://www.guildwarsguru.com/content...nics-id674.php
I haven't tested it myself but it makes sense that higher weapon attribute increase damage and critical hits. Otherwise weapon attributes would be pretty useless above weapon requirement.
http://www.guildwarsguru.com/content...nics-id674.php
I haven't tested it myself but it makes sense that higher weapon attribute increase damage and critical hits. Otherwise weapon attributes would be pretty useless above weapon requirement.
Quote:
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Originally Posted by Mugon M. Musashi
for warriors, the more points you have above the req, the more damage and critical hits you will do
|
I give up. You win. Believe whatever you want to believe, I'm tired of correcting the same mistake over and over and over and over again.
Quote:
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Originally Posted by VerSo
So if this site is right (i can't vouch for it so don't shoot me
Critical hit chance = (1+[1.25*Attribute])*2^( [CLVL - TLVL]/5) |
Peace,
-CxE
M
you may say whatever you want,
I already did the test and did it just 1 minute ago so I could make a video (3MB)
the weapon is a max axe without damage bonus
req is 8
I'm starting with my axe mastery at lvl 8
then I change to axe mastery lvl 15
watch and just think whatever you want to think
better : do the test yourselves and show me I'm wrong
I already did the test and did it just 1 minute ago so I could make a video (3MB)
the weapon is a max axe without damage bonus
req is 8
I'm starting with my axe mastery at lvl 8
then I change to axe mastery lvl 15
watch and just think whatever you want to think
better : do the test yourselves and show me I'm wrong
Quote:
|
Originally Posted by Mugon M. Musashi
you may say whatever you want,
I already did the test and did it just 1 minute ago so I could make a video (3MB) the weapon is a max axe without damage bonus req is 8 I'm starting with my axe mastery at lvl 8 then I change to axe mastery lvl 15 watch and just think whatever you want to think better : do the test yourselves and show me I'm wrong |
M
let's sum this thread up :
- justinkim asks why people want weapons with lower req
- I reply that's because with lower req you will do more damage, because the more points you have above the req, the more damage and critical hits you will do
- then everybody just yells at me that this is wrong or want proof
- I give proof
now some of you were speaking about the damage being linked to the weapon req itself
obviously, you were the ones that were missing the point of the question asked by justinkim
- justinkim asks why people want weapons with lower req
- I reply that's because with lower req you will do more damage, because the more points you have above the req, the more damage and critical hits you will do
- then everybody just yells at me that this is wrong or want proof
- I give proof
now some of you were speaking about the damage being linked to the weapon req itself
obviously, you were the ones that were missing the point of the question asked by justinkim
Quote:
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Originally Posted by Mugon M. Musashi
let's sum this thread up :
- justinkim asks why people want weapons with lower req - I reply that's because with lower req you will do more damage, because the more points you have above the req, the more damage and critical hits you will do - then everybody just yells at me that this is wrong or want proof - I give proof now some of you were speaking about the damage being linked to the weapon req itself obviously, you were the ones that were missing the point of the question asked by justinkim |

M
Hi Mugon.
You've misunderstand the mechanics, and not getting what everyone is trying to tell you. Kindly re-read what was said.
"The more mastery points you have, the more damage and critical hits you will do." TRUE
"The more mastery points you have above the req, the more damage and critical hits you will do." NOT TRUE given same mastery level and different req.
Re: Your "proof". Of course 15 axe mastery gives more damage than 8 axe mastery. But the extra damage had nothing to do with 15 axe mastery being 7 more than the 8 axe requirement. But simply bacause 15 mastery > 8 mastery.
To prove your theory, you'd need 2 axes identical in every way, except for the requirement. Lets say one with 8 and one with 10. Now using a character with 12 axe mastery, IF the 8 req axe provides more damage than the 10 req axe, then you would be right. Try it. Please share your results.
You've misunderstand the mechanics, and not getting what everyone is trying to tell you. Kindly re-read what was said.
"The more mastery points you have, the more damage and critical hits you will do." TRUE
"The more mastery points you have above the req, the more damage and critical hits you will do." NOT TRUE given same mastery level and different req.
Re: Your "proof". Of course 15 axe mastery gives more damage than 8 axe mastery. But the extra damage had nothing to do with 15 axe mastery being 7 more than the 8 axe requirement. But simply bacause 15 mastery > 8 mastery.
To prove your theory, you'd need 2 axes identical in every way, except for the requirement. Lets say one with 8 and one with 10. Now using a character with 12 axe mastery, IF the 8 req axe provides more damage than the 10 req axe, then you would be right. Try it. Please share your results.
Z
Quote:
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Originally Posted by Ensign
*Stares in disbelief*
You are not this stupid. No, really, this is a joke right? You just noticed that I'm irritible tonight and you're egging me on by being inane. Drive Chuck over the edge night, right? Right? Dear god =/ Peace, -CxE |
Quote:
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Originally Posted by Mugon M. Musashi
*for warriors, the more points you have above the req, the more damage and critical hits you will do
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