Skill Description:
Heal target other ally for 16-67 points. Heal for an additional 15-83 points if that ally is below 50% health.
Problem:
Does not heal at under 50 percent as it should. Is somewhat unreliable when it comes to the secondary healing.
Observation:
Some builds are affected by the secondary failing, others not. Furthermore observation brought me to the conclusion that the secondary's failing is a problem about Healing Order.
Conclusion:
Divine Favor is applied first (confirmed)
Primary heal is applied second (unconfirmed)
Health is checked to be under 50 % (confirmed)
Secondary heal is applied conditional (confirmed)
Problematic:
When waiting for the below 50 percent health condition, caster must wait another few moments to include the healing of divine favor and the primary healing (not to break the 50 percent barrier), thus lowering the "at 50 percent" condition down to a "at around 33 percent" condition.
Solution:
option 1: Reduce divine Favor
option 2: Wait until 33 percent and hope no one is spiking
option 3: Make a thread about it do be discussed and potentially get it fixed after reporting it.
Chosen Option: 3
A

