I may just have found a ranger farming build...

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Puddin Tame
Puddin Tame
Frost Gate Guardian
#1
So I was running to ascalon settlement for some people when some lured one too many mobs. I switch on whirling defense, as I was pounded by caromi fierces and the melee guys. I then noticed about 50 yellow 9's appear over the melee mobs. Now, combine this with oath shot for non-stop whirling defense/throw dirt and perhaps enough healing prayers for a decent healing seed or breeze for the ignite arrows and whatnot.

I figure something along the lines of

-Oath shot
-Whirling defense
-Throw dirt
-Healing breeze/seed
-Vigorous spirit?
*whatever*

Basically, draw all the tengu you can (try avoiding the mesmers, stupid cry of frustration) then sit back with oath shot/whirling defense/whatever. A zealous halfmoon/shortbow to keep up enough energy. And then once the melee guys are dead, stand next to the rangers for whirling defense and then maybe an offensive skill or two to mop up. This may get better loot in mineral springs rather than lions arch tengu. Or that area in thunderhead keep with the chests.
You will need high expertise, 8-9 marksmanship for a decent bow (if you're bow req is too high, use a collecters, I suggest mineral springs one for 5 mountain troll tusks) and then the rest in desired monk attribute to keep you alive on whatever attacks leek through.
Now, oath shot has a recharge of 20. I think with expertise 14 that's how long whirling defense lasts, if not, there will be a second or 2 where you are vulnerable. Of course, you could simply make expertise like 16 or get another defensive skill (although this would eat more energy).

What do you think? I probably missed some horrible flaw out, so don't hesitate to burst my bubble.
E
Eonwe
Jungle Guide
#2
Quote: Originally Posted by Puddin Tame
What do you think? I probably missed some horrible flaw out, so don't hesitate to burst my bubble. I'm assuming this is a solo farming build? Healing seed is target OTHER ally.
Puddin Tame
Puddin Tame
Frost Gate Guardian
#3
Quote: Originally Posted by Eonwe
I'm assuming this is a solo farming build? Healing seed is target OTHER ally. Ha, right, lol.
There are other healing spells. I never played a PvE monk, so if anyone else has any ideas....

This may be pushing the energy thing, but perhaps Shielding Hands, as most of the damage you will take will be ignite arrows with dual shot, which is like 11 damage.

Maybe so you can have higher healing/prot prayers, take away marksmanship and make it purely expertise/(monk thing) with an off hand item for energy bonus and if you can find a wand with +energy regen or +energy that would be nice. For this you are pretty much relying solely on whirling defense for damage, of course this would mean no zealous.... So I would only suggest this if you can find the +energy regen or energy wand/rod. I think I found a wand which was something like +1 or 2 energy regen while in a stance. That would help ALOT

(question) If the fierces are blinded, and you have whirling defense, will their attacks "miss" or be "evaded" and get deflected?
anti_z3r0
anti_z3r0
Lion's Arch Merchant
#4
Bring Edge of Extinction
F
Fuse
Ascalonian Squire
#5
edge of extinction will just be aggroed and killed...
ElderAtronach
ElderAtronach
Wilds Pathfinder
#6
Only if you're dumb enough to drop it near the engagement zone...
jesh
jesh
Forge Runner
#7
This is a really cool idea, Puddin. I wonder how much damage you can do with 16 expertise?
Thanato
Thanato
Lion's Arch Merchant
#8
Quote: Originally Posted by jesh
This is a really cool idea, Puddin. I wonder how much damage you can do with 16 expertise? you'd be doing the same damage if you had 0 expertise, it just allows you to spam more :P
Puddin Tame
Puddin Tame
Frost Gate Guardian
#9
Ok, today I captured oath shot. Tomorrow I shall test out the build.
K
Kyle
Krytan Explorer
#10
Whirling defense works like charm. Havnt tried it on mobs tengu. up to 2 i have going to beetlun, springs, toa. I always keep it on me. If i start to take on to much fire. I slap it on and cast troll ugnet (mad spelling) and bam full hp again. i dont have oath shot me being lvl 16 kinda stops me. But yeah and with ranger armor its nice. If u bring a air ele with u. he can do engrevating charge to put weakness on them and they deal about 1-2 dmg if they hit. looks good. im not pro build maker tho so dont listen to me
jesh
jesh
Forge Runner
#11
Quote: Originally Posted by Thanato
you'd be doing the same damage if you had 0 expertise, it just allows you to spam more :P Ooh, I see. I guess I should have looked at the skill before posting. Ha.
Kurow
Kurow
Krytan Explorer
#12
Finally a ranger farming build? God i hope so, i've had my r/w so long... yet he can farm nothing
Shusky
Shusky
Lion's Arch Merchant
#13
Kurow understands my pain.

I tried some whirling defense/throw dirt centered builds on griffons, but R/Ws simply don't have enough healing power. Then I had this insanely fun build, skills used in order: throw dirt, barbed trap, flame trap, dust trap, spike trap, healing spring. Got creamed right after they shook off dust, but the sheer brilliance of trapping monsters that blindly swing paws at you made it worth dying :P

This may actually work out. Perhaps if stacked with Bonetti. After my heroic guinea pi-- er, Ranger is done with Hell's Precipice, I'll resume my suicidal research.
Scaphism
Scaphism
Elite Guru
#14
Not news for those who have done their homework.

High Expertise Whirling Defense + Oath Shot is amazing in PVE. I successfully farmed with the above trapper build during the BWE, but found it was a bit slow to be a really powerful farmer. Whirling Defense has its limits, and if you get more than 3 monsters attacking you at the same time they will get through your 75% evade and interrupt your traps. Usually Troll Unguent is enough to fend off the damage you're taking, and if not you have enough time to run, but if your goal is killing a lot of things very quickly you'll need more offense.

That said, Whilring Defense is great AOE damage against archer mobs, and its damage does scale up with expertise. I think Thanato was referring to bow damage, which is tied to Marksmanship. Damage from whirling defense is not tied to marksmanship in any way. Still, the increased damage from 14 expertise (11+superior rune or 10+hat+superior rune) to 16 expertise (12+hat+superior rune) is rather small, but the attribute cost is huge. (10 attribute: 48 points, 11 attribute: 61 points, 12 attribute: 97 points). Most ranger builds need to spread their attributes out a little bit- marginal benefit from Whilring Defense is not likely to be the place.

If you can find a place with ONLY archer mobs you might be able to make Whirling Defense function as offense and defense, which is great utility for one skill (like Shield of Judgement). The problem you're likely to run into are the archer mobs- they like to stay back and shoot you from a distance, making it difficult to get them to stand right next to you, taking damage from Whirling Defense.
Thanato
Thanato
Lion's Arch Merchant
#16
Quote: Originally Posted by Scaphism Not news for those who have done their homework.

High Expertise Whirling Defense + Oath Shot is amazing in PVE. I successfully farmed with the above trapper build during the BWE, but found it was a bit slow to be a really powerful farmer. Whirling Defense has its limits, and if you get more than 3 monsters attacking you at the same time they will get through your 75% evade and interrupt your traps. Usually Troll Unguent is enough to fend off the damage you're taking, and if not you have enough time to run, but if your goal is killing a lot of things very quickly you'll need more offense.

That said, Whilring Defense is great AOE damage against archer mobs, and its damage does scale up with expertise. I think Thanato was referring to bow damage, which is tied to Marksmanship. Damage from whirling defense is not tied to marksmanship in any way. Still, the increased damage from 14 expertise (11+superior rune or 10+hat+superior rune) to 16 expertise (12+hat+superior rune) is rather small, but the attribute cost is huge. (10 attribute: 48 points, 11 attribute: 61 points, 12 attribute: 97 points). Most ranger builds need to spread their attributes out a little bit- marginal benefit from Whilring Defense is not likely to be the place.

If you can find a place with ONLY archer mobs you might be able to make Whirling Defense function as offense and defense, which is great utility for one skill (like Shield of Judgement). The problem you're likely to run into are the archer mobs- they like to stay back and shoot you from a distance, making it difficult to get them to stand right next to you, taking damage from Whirling Defense. yes i did mean with bow attacks, should of specified a bit more

as for grouping archers, its not that hard, just takes a bit of placement and know-how. if you start to run away, the group of archers will eventually become one pack since they'll funnel together (classic mobbing 101: the mob train) and once you stop, they should all be gathered round their max range. then you just have to run back once they're all palced and kill em .
stingite
stingite
Ascalonian Squire
#17
I have a lot of fun screenshots doing this with mergoyle wavebreakers!
Puddin Tame
Puddin Tame
Frost Gate Guardian
#18
I think you misunderstand. This build is meant for purely farm the avicara in thunderhead keep area with the chests. As I recall there are only melee and ranger guys there, a few blessed griffons that can be easily evaded. With whirling defense (always on) and throw dirt most of the time, you will be seldome hit. Perhaps you could bring aegis as well? I haven't checked the spammability of that skill yet. Healing breeze + healing touch or something should be enough to keep you alive.

And from your post, I don't think you understand that whirling defense IS your offensive skill. No traps. And with edge of extinction you should be able to kill quite effectively. I know a mo/w or e/mo could probably do it better, but I don't care. I'm not going to make a monk or ele, ascend it, buy gear and then cap all t3h 1337 skills just to farm for a bit of extra gold.


OK, just tested it. Pwned in like, 5 seconds from dual shot + ignite. It would seem that a healing seed is in order. Otherwise, this build SHOULD work. I powered through galrath with uber tanking abilities and like, 0 damage output to get refunds back.
M
Maltare
Frost Gate Guardian
#19
Have you considered EoE, Zephyr, with whilring and barrage?

I'm not experienced with farming at all, have yet to do it, probably never will, but it sounds like that could work.
Enigmatics
Enigmatics
Jungle Guide
#20
Edge of Extinction wouldn't be as effective if you were aiming to kill all the monsters at once. Namely with Barrage.