I'm not here saying the game is bad. I like it. It's fun. But there is a void that needs to be filled. For some background, I've played a mess of games, and the ones that kept me entranced the longest had seemingly unreachable goals. In DAoC for me it was a maxxed crafter in every craft. In Diablo II singleplayer there were two... every item in an ATMA stash, and a set of seven hardcore characters finishing the game, one from each class.
This game lacks a windmill for me to tilt at. No holy grail to find.
If you could point out one, I'd be most appritiative.
I've come up with:
1) Unlock every skill. This doesn't do it for me. Unlocking a skill is a determined outcome. You go to this point in the game, and get the skill you are after.
2) Explore every corner of every map with a primary of each class. This one has problems too, with the number of slots available, and with the lack of purpose to it.
There doesn't have to be a huge tangable reward for completion of the task, it just has to be a worthy goal. Let me know if you have come up with anything epic to strive for.
S


