I'm tired of everyone saying to work around it and find a way to counter it. It finally happened and someone has finally taken it too far.
Those of you that haven't encountered the infamous 'heal ball' then you have no idea what I'm talking about. Those of you that have, were probably forced to leave cause there was no overcoming it.
Simply put, a group of rangers mass together and cave themselves in by spamming spirits. They keep all their spirits and themselves alive by using heal spring. Sometimes the spirit spamming gets so bad that you can't even hurt the actual people inside.
I'm sorry but I'm tired of fighting my way in HoH with a group until we come across this build. Everyone in the team automatically knows that we have to quit, cause there's simply no beating that.
Solution? Simple. I don't think Nature's Renewal needs to be made an elite, but something must be done to all this spirit spamming.
For one I think that spirits (since they are translucent in their nature) should not impede travel. It's a damn spirit.. you should be able to walk through it.
Second of all.. you shouldn't be able to spam spirits. You shouldn't be able to drop a spirit until after the first one is gone. It just doesn't make any sense to me how this was overlooked.
D


