Currently, Knight's Armor's damage reduction is not accumulative like Gladiator's energy gain.
I think it's a bug right now, so I hope NCSoft fixes this problem soon.
Ultimately, if it's not a bug (glitch), I would like to make the following suggestions:
1) Knight's Armor should have the chest piece at -2 damage reduction, while the other 3 at -1 damage reduction and these pieces should be cumulative if someone has multiple pieces, ie, a grand total of -5 damage reduction is attained when all four pieces of the Knight's set is equipped. (The Helm, of course, will remain as is.)
2) Knight's Armor's damage reduction should accumulate with an applied Rune of Absortion, ie, applying a Minor Rune of Absortion should give a -6 damage reduction.
I hope everyone understands and agrees with me.
Thanks
--Lu Cheng Ying (and no, this is not my real name...just my avatar! <g>)
L
