In guild wars, my first charcter is a ele/mo and now it is at lvl 20. Seeing as how you can make massive money off of soloing in uw, i tried some monk tactics for themselves, but then i found ot that its near impossible as you cannot pump portection prayers up to 17 where protective bond cost only 1energy. This means that I wold be dead very quickly. After some frustration, i finally got hit by inspiration. Heres my build:
Energy Storage 12 +1headpiece +3 superior rune
Smiting 12
U always need 24 attribute refund points
Balthazaur's Aura
Glyph of Concentration
Divine Boon
Ether Renewal
Zealot's Fire
Protective Bond
Balthazar's Spirit
Essence Bond
When you enter the underworld, first use up 12 refund points to get 97 attribute points from 1 skill then use it to get protection up to twelve. Then, cast protective bond which should be at 3energy now. Then, take the 12 points out of proection and put it back into whatever you took the points out of. After that, cast balthazar's spirit and essence bond. Note it might take a while for the energy to get back to full but make sure it does.
When you see the first mob which is ataxes, right before you aggro, cast zealots fire. When you aggro them, make them surround you and start casting balthazar's aura. Over 10 seconds that should do 237damage if you add the 17damage from zealot's fire. (it is 17 damage since ataxes have some resistance to fire) Then, cast only 4divine boon to give them 68 damage and leave you with around thirtish energy. Only cast 4 as you do not want to lose all of your energy then protective bond wears off and you will die.
Next part is all important, cast glyth of renewal imedietely followed by ether renewal. Ether Renewal is the heart of this build and since you would get VERY VERY VERY VERY VERY pissed off if they interrupted it, u have glyph of concentration to make sure you dont get it interrupted. Ether Renewal should now be at: For 10 seconds, each time you cast a spell, you gain 5 energy and 21 health for each enchantment on you. You have 5 enchantments on so everytime you cast a spell, you gain twenty energy and 84 health. After you cast Ether Renewall, start spamming divine boon. Spamming this will make you invulnerable since you get 20energy ad 84health for a 5energy spell that takes 1/4 of a second to cast and has no recharge!!!!!!!!! In 10seconds im guessing you can get off around 20 divine boon since although it has a 1/4 casting time you cant get it to work 4times a second. 20 divine boons make it go up to 340damage. SO far it has been 237+68+240=545damage in 20seconds!!!!!!!!!!!!!
In the ataxes arent dead by now, you have full energy so cast another around 12divine boons doing another 204damage making the total damage up to 749 which is guaranteed to kill anything.
The only problem might be that if the monsters either interrupt balthazar's aura or lots of divine boon. You can lose the 237damage and still win i guess but that would drop you down to 512damage forcing you to use more divine boons after ether renewal.
I have not tested this build out as I have used up all of my skill points and dont have a cap sig for ether renewal. I will try to post a picture up here as soon as possible.
T


