I was so hoping for a 12vs Charr invasion army mission sometime in the future 
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Originally Posted by Nevin
It was proven false, apparently that lady had pulled the same trick in other fast food restaurants. Although the finger was a first and only, they do not know where she got the finger from though.
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Originally Posted by Eos
Is it possible that the Mursaat were controlling them from behind the scenes, trying to stop the powerful ascalon empire from interfering with their plans? I mean if the charr could just do a little ritual and obliterate an entire nation, why wouldnt they have just done that long ago? I think they were given the power to perform the searing by some higher force.
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Originally Posted by Sabrdrak
Actually, I think the Mursaat would be the last ones to help them. Take a long north of the Wall before the Searing and you'll notice some strangely constructed effigies. They look almost exactly like Titans...
Now, along the lines of your questing, you'll hear during Fires in the North, etc, that the Charr burn these effigies as a means of worship. So, 2 + 2 = the Charr worship the Titans. In Last Day Dawns, they even fight side by side. The Mursaat are keeping the Titans on lockdown because THEY'RE afraid of them. I think there's much more to the Charr than what's on the surface, but going back and carefully exploring what's going on with this knowledge. |
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Originally Posted by arcady
Maybe some future chapter will have us all playing the Charr just before the invasion, going through some event that triggers it, and then at first winning only to be eventually pushed back and placed into some status those south of the wall have yet to discover...
We could get our low levels in 'Charr boot camp' training for the searing, and then the game forwards maybe four or five years as we come to in the Charr homelands and try to keep our individual tribes together as the Charr 'nation' splinters (sort of like what happened when the last of Genghis Kahn's ruling-line died and the Mongols fractured). The chapter could end with the discovery of some great threat to both Charr and humanity alike, and we get the reason for the chapter after it - which has Ascalonians and Charr working together... So... what exactly was up there in Dragon's Gullet? |
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. This could set a story for a future chapter, though unlikely since it would future a lot of the same enemies as in prophecies ( the titans and the mursaat )
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Originally Posted by Doomlord_Slayermann
However, there are more types of these effigies, scattered throught northern Ascalon after the searing, and they have the appearance not of Titans, but of... MURSAAT! Really, they do! There's one just south of the entrance to Grendich Courthouse if you want to see for yourself. Crazy shit.
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Originally Posted by arcady
Maybe some future chapter will have us all playing the Charr just before the invasion, going through some event that triggers it, and then at first winning only to be eventually pushed back and placed into some status those south of the wall have yet to discover...
We could get our low levels in 'Charr boot camp' training for the searing, and then the game forwards maybe four or five years as we come to in the Charr homelands and try to keep our individual tribes together as the Charr 'nation' splinters (sort of like what happened when the last of Genghis Kahn's ruling-line died and the Mongols fractured). The chapter could end with the discovery of some great threat to both Charr and humanity alike, and we get the reason for the chapter after it - which has Ascalonians and Charr working together... So... what exactly was up there in Dragon's Gullet? |
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Originally Posted by Goats17
Hate to burst your bubble, but A-Net has been insistent in their "Humans Only" policy. No other races. Ever.
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