A
Guild Hall Hunting
1 pages • Page 1
I
yeah, you hit the nail right on the head.
we definately need more stuff to do in a hall.
i dont have one as yet, not made it far enough into the game to get the cash and dont realy need one when theres only 2 of you in the guild ^^ lol
but i have been thinking about this a lot lately, (specialy last night when the guru was down for me) and have tought of a few things, some of which i know have been said befor, but others that might not have.
a Guild Officer in all large towns that you can get info from, when you just have a guild and no hall. then later, once you *have* a hall, you can do quests (the leader or the officers need to start the quest, but anyone can join in from the guild) to get stuff for your guild hall
like a practice area. you get the basic fenced off area after the quest, with a circle in the dirt for 1 on 1 practice battles. then, you can pay gold for other stuff, such as up to 4 archery targets (they show damage done to them for everyone watching, so you could ahve guild archery contests) 2 monk type practice dumines and 2 cloth dummies for fighter and melee weps testing.
with these, you can test how good your damage is with wepons and skills or spells working and they just show damage, they dont die.
quest for a guild underground area, with an empty bar/tavern area.
it also has a Map room (shows the map of the island on a table, is good for straegy meetings) with a Guild Notice board (you also get one upstairs in the main open hall area when you get the underground area)
a large open area where you can but small statues of the Gods and Goddessess (it anoys me that the statues are all busted. i want small ones that you can buy and pop in the little temple area and prey to or offer gold to)
and a barraks style area with bunkbeds which you can add some lockers to later.
go to fishermans wharf, or quay place and get a quest that will let you have a guild Pond with Fishing game
you fish for the biggest fish, and it gets put in a tank and your name goes under it on a plaque with its wight. then at the end of the month, your name goes on the winners board and the fish goes back in the pond ^^
(a bit lie in Zelda's occarina of time. done this way so we get to fish, but not to sell the fish, kk? )
quest with the Zunie (sp) agents. first, for a guild stash at the agent with no (storeage) behind her name. this is just a stash the same size as your onw, but can hold 50k in plat and is useable by the guild. ether leader only or leader n officer can take out, any guild memeber can add.
then quest again for an agent to be stationed in your guild hall.
after that, you buy the small, med, large and HALL sizes of stash space.
you can also quest for the *personal* character store, available in the barraks. it is the same size as an opened bag, that 10 slots, and you can keep just 15k in it, but it is just for ONE character.
lockers appear beside the bunks, and even if you opened each one, you woud *still* only access YOUR characters store
quest with one of each of the towns and major stopping points for alcohol for the bar
like Ascalon Beer in the old ruins of ascalon.
Yaks Bend Mead from that dwarf guy up in Yaks bend, and so on till you get to Droknas, where you can quest to get the Dwarven Ale *grins*
also, quest with the Guild Agent for various service people, or paye a large amount for them, if you have the cash but not the time.
Guild Armourer...who will make you a set of any armour other than the collectors or specials like fissure and asencsion. they look like the later ones, sure, but they have the stats for the stuff you get in Lions arch
same for a wepons merchant. for a fee and the materials, you can get im to make any style of wepon (baring the special stuff) but it will still have the stats of a similar white item found in the lions arch area.
this will alow those that just want to look good, but are not going to get to the areas in later parts, for whatever their reasons, to be able to have fun in the game and look like they want, but will not unbalance the game as the stuff is just the same, damage and armour class wise, as the basic stuff you get made up for you in lions arch.
*think i got everything lol*
we definately need more stuff to do in a hall.
i dont have one as yet, not made it far enough into the game to get the cash and dont realy need one when theres only 2 of you in the guild ^^ lol
but i have been thinking about this a lot lately, (specialy last night when the guru was down for me) and have tought of a few things, some of which i know have been said befor, but others that might not have.
a Guild Officer in all large towns that you can get info from, when you just have a guild and no hall. then later, once you *have* a hall, you can do quests (the leader or the officers need to start the quest, but anyone can join in from the guild) to get stuff for your guild hall

like a practice area. you get the basic fenced off area after the quest, with a circle in the dirt for 1 on 1 practice battles. then, you can pay gold for other stuff, such as up to 4 archery targets (they show damage done to them for everyone watching, so you could ahve guild archery contests) 2 monk type practice dumines and 2 cloth dummies for fighter and melee weps testing.
with these, you can test how good your damage is with wepons and skills or spells working and they just show damage, they dont die.
quest for a guild underground area, with an empty bar/tavern area.
it also has a Map room (shows the map of the island on a table, is good for straegy meetings) with a Guild Notice board (you also get one upstairs in the main open hall area when you get the underground area)
a large open area where you can but small statues of the Gods and Goddessess (it anoys me that the statues are all busted. i want small ones that you can buy and pop in the little temple area and prey to or offer gold to)
and a barraks style area with bunkbeds which you can add some lockers to later.
go to fishermans wharf, or quay place and get a quest that will let you have a guild Pond with Fishing game

you fish for the biggest fish, and it gets put in a tank and your name goes under it on a plaque with its wight. then at the end of the month, your name goes on the winners board and the fish goes back in the pond ^^
(a bit lie in Zelda's occarina of time. done this way so we get to fish, but not to sell the fish, kk? )
quest with the Zunie (sp) agents. first, for a guild stash at the agent with no (storeage) behind her name. this is just a stash the same size as your onw, but can hold 50k in plat and is useable by the guild. ether leader only or leader n officer can take out, any guild memeber can add.
then quest again for an agent to be stationed in your guild hall.
after that, you buy the small, med, large and HALL sizes of stash space.
you can also quest for the *personal* character store, available in the barraks. it is the same size as an opened bag, that 10 slots, and you can keep just 15k in it, but it is just for ONE character.
lockers appear beside the bunks, and even if you opened each one, you woud *still* only access YOUR characters store
quest with one of each of the towns and major stopping points for alcohol for the bar

like Ascalon Beer in the old ruins of ascalon.
Yaks Bend Mead from that dwarf guy up in Yaks bend, and so on till you get to Droknas, where you can quest to get the Dwarven Ale *grins*
also, quest with the Guild Agent for various service people, or paye a large amount for them, if you have the cash but not the time.
Guild Armourer...who will make you a set of any armour other than the collectors or specials like fissure and asencsion. they look like the later ones, sure, but they have the stats for the stuff you get in Lions arch
same for a wepons merchant. for a fee and the materials, you can get im to make any style of wepon (baring the special stuff) but it will still have the stats of a similar white item found in the lions arch area.
this will alow those that just want to look good, but are not going to get to the areas in later parts, for whatever their reasons, to be able to have fun in the game and look like they want, but will not unbalance the game as the stuff is just the same, damage and armour class wise, as the basic stuff you get made up for you in lions arch.
*think i got everything lol*
q
Funny how everyone wants merchant and storage, you dont need EITHER of them, there in every outpost town etc. Only thing you need in GH is Burger King, Pirates, OTHER NPCS, Guild bank, and ability to go INSIDE of things, I think you should be able to explore the entire island your guild hall is on.
M
Y
q
I
K

