not sure about stats as i am writing this from memory but skilsl i use are
1. Pure strike
2. Galrath Slash
3.hamstring
4.Final thrust
5.sprint
6. Shield of regeneration (elite)
7. Healing touch
8. Mending (enchancement that adds regen)
how i play him is wait in back till groups engage and heal while i wait, then once the battle starts i run past the front and attack their weaker targets like casters and rangers or monks. I ussually cant kill monks but i disrupt em enough to not heal others and just themsleves. Ussualy have no problem killing casters or rangers, because i can heal myself i can stay there out of reach of my parties healers and harras their non warriors, and if i get focused i just run away with sprint..ussually 2 or 3 will chase after me further disrupting their team and letting my team fight only half of theirs.
Things i am considering changing are getting a disrup sword skill to help mess up casters/monks more, also getting healing wind instead of shield of regen and get a different elite, like hundred blades instead of the Mending enchancement.
What you all think?
PS this build worked really good in final beta weekend in the crags, but i am not sure how will it will work on a higher quality opponents.
T
